{"author_link":"\/users\/loveapplegames","author_name":"loveapplegames","author_uid":"loveapplegames","comments":[],"epoch":1712998383,"event":"LD55","format":"md","ldjam_node_id":389740,"likes":10,"metadata":{"p_key":"204787","p_author":"loveapplegames","p_authorkey":"1006791","p_urlkey":"440697","p_title":"I'm in, with AI","p_cat":"LDJam ","p_event":"LD55","p_time":"1712998383","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1006791","us_name":"loveapplegames","us_username":"loveapplegames","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":13,"author":6791,"body":"Like last time, I want to do something with deep learning.  Not sure what though.  Maybe learning enemies, or something generated by a homemade AI (like last time ...). Given the theme, maybe the game should involve creating and training AI minions, or perhaps summoning should be based on AI prompts. Tools I might use:\n\n- jgame.js (https:\/\/github.com\/borisvanschooten\/jgame.js)\n- tinyspriteeditor (https:\/\/github.com\/borisvanschooten\/tinyspriteeditor)\n- animated character generator (http:\/\/tmtg.nl\/ludumdare\/ld53-charactergen\/)\n- gimp\n- audacity\n- jsfxr (https:\/\/sfxr.me\/)\n- LMMS (if I get round to music)\n- Pytorch or tensorflow.js\n\nLast night I got my new AI rig up and running, just in time for LD. It's an 7 year old PC with an RTX4060 16G. It seems to perform surprisingly well. It can run sdxl at about 2.5 iterations per second.  It may come in handy this weekend!\n\n*Houston, we have a problem! We have sighted yet another astronaut on a horse!* \n![IMG_9930-sm.JPG](\/\/\/raw\/78a\/1\/z\/60e6f.jpg)\n","comments":0,"created":"2024-04-13T08:32:22Z","files":[],"files-timestamp":0,"id":389740,"love":10,"love-timestamp":"2024-04-13T13:35:24Z","meta":[],"modified":"2024-04-13T13:35:24Z","name":"I'm in, with AI","node-timestamp":"2024-04-13T08:58:19Z","parent":384449,"parents":[1,5,9,383062,384449],"path":"\/events\/ludum-dare\/55\/replicate-me\/im-in-with-ai","published":"2024-04-13T08:53:03Z","scope":"public","slug":"im-in-with-ai","subsubtype":"","subtype":"","type":"post","version":1203612},"node_metadata":{"n_key":"389740","n_urlkey":"440697","n_parent":"384449","n_path":"\/events\/ludum-dare\/55\/replicate-me\/im-in-with-ai","n_slug":"im-in-with-ai","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6791","n_created":"1712997142","n_modified":"1713015324","n_version":"1203612","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/replicate-me\/im-in-with-ai","text":"Like last time, I want to do something with deep learning.  Not sure what though.  Maybe learning enemies, or something generated by a homemade AI (like last time ...). Given the theme, maybe the game should involve creating and training AI minions, or perhaps summoning should be based on AI prompts. Tools I might use:\n\n- jgame.js (https:\/\/github.com\/borisvanschooten\/jgame.js)\n- tinyspriteeditor (https:\/\/github.com\/borisvanschooten\/tinyspriteeditor)\n- animated character generator (http:\/\/tmtg.nl\/ludumdare\/ld53-charactergen\/)\n- gimp\n- audacity\n- jsfxr (https:\/\/sfxr.me\/)\n- LMMS (if I get round to music)\n- Pytorch or tensorflow.js\n\nLast night I got my new AI rig up and running, just in time for LD. It's an 7 year old PC with an RTX4060 16G. It seems to perform surprisingly well. It can run sdxl at about 2.5 iterations per second.  It may come in handy this weekend!\n\n*Houston, we have a problem! We have sighted yet another astronaut on a horse!* \n![IMG_9930-sm.JPG](\/\/\/raw\/78a\/1\/z\/60e6f.jpg)\n","title":"I'm in, with AI","wayback_source":[]}