{"author_name":"Adreqi","cat":"LD #32","comments":[],"epoch":1429300140,"likes":0,"metadata":{"p_key":"20504","p_author":"Adreqi","p_authorkey":"49838","p_urlkey":"55840","p_title":"I\u2019m in !","p_cat":"LD #32","p_event":"LD32","p_time":"1429300140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"49838","us_name":"Adreqi","us_username":"adreqi","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Got into gamedev during mini-LD#58 (<a title=\"the PONG one\" href=\"http:\/\/ludumdare.com\/compo\/minild-58\/?action=preview&amp;uid=49838\">the PONG one<\/a>). Took me half a week to barely make a ball bounce on a paddle, but I had some good <strong>fun<\/strong> doing it, I must say, so I&#8217;ll be <strong>IN<\/strong> for the very first time this weekend.<\/p>\n <p>I&#8217;m willing to submit something finished, but sadly I won&#8217;t be available all the time so jam it is (I&#8217;ll still try to stick to compo rules except for the 48-hour timeout).<\/p>\n <p><strong>The tools !<\/strong><\/p>\n <p>Code: <strong>HaxeFlixel<\/strong> and <strong>FlashDevelop<\/strong>. <strong>Nape<\/strong> physics engine if needed (I used it for my pong entry).<br \/>\n Editor: <strong>Tiled<\/strong> if needed.<br \/>\n Graphics: <strong>Gimp<\/strong> and (not very likely) <strong>Blender<\/strong>.<br \/>\n Audio\/Music: <strong>Cubase LE6<\/strong>.<\/p>\n <p><strong>The goals !<\/strong><\/p>\n <ul>\n <li>Make something that works and is fun to play.<\/li>\n <li>Put some nice audio and music in it.<\/li>\n <li>Learn and train on HaxeFlixel\/general gamedev.<\/li>\n <\/ul>\n <p>&#8230; and have fun of course.<\/p>\n <p>Also, I likes the idea of posting desktop pictures, so here is where I&#8217;ll be (for a good part of) this weekend.<\/p>\n <p><a href=\"http:\/\/imgur.com\/gk89xBj\"><img title=\"source: imgur.com\" src=\"http:\/\/i.imgur.com\/gk89xBjm.jpg\" alt=\"\" \/><\/a><\/p>","time":"April 17th, 2015 2:49 pm","title":"I\u2019m in !"}