Progress, but slow

Some progress in what appears to be the same game almost everyone is making =P Sok because i am getting a bit more familiar with Rust, which was the goal! Bevy continues to be pretty slick, although I am missing Godot's sheer productivity..

You of course are an innocent necromancer looking to you know, raise a dead neighbor to do some light duty labor as an eternal slave, nbd.. but then all these little nasty goblins (green cubes) decide to raid the party. Some quick maneuvering, clubbing strikes with your staff, occasional (tbi) fire dart spell, and of course the quick summoning of a demon (red ball) here and there will help you fend off those buggers!

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