Hey! I'm in btw...
This time I was prepared.
I picked up a no-code engine, even though I'm a dev, thinking it will allow me to put my ideas in shape more quickly, and so to focus on the gameplay.
I practiced on it, along with some other tools. And I was ready. Well, I thought I was...

I like my idea, but it was clearly to ambitious for the compo, at least for a beginer...
I'm not even sure to be done for the jam. Perhaps. If I manage to finish the gameplay today and spend all the day on the art and sound tommorow...
Or maybe I should find an easy-to-implement idea and make a fresh start for the jam...:thinking:

Meanwhile, I'm procrastinating by any mean. :upside_down: