I finally completed my first Ludum Dare!
I have tried to do this several times and have given up. There was one year where I did technically "complete" a "game", but the assets were terrible and I wasn't very proud of it.
This was a much more ambitious project. I decided to do mine in 3d, and I have only started doing any sort of 3d modeling this week.
At first I didn't really like the theme and wasn't sure I'd even attempt it, but somehow I ended up coming up with something that I felt at least tangentially satisfied it.
I'm glad I persevered and actually finished it. I learned a lot about my game engine (Godot) and had a great time. The first time I had the enemy meshes explode I was ecstatic. This was a truly worthwhile use of my time.
