{"author_link":"\/users\/quasilyte","author_name":"quasilyte","author_uid":"quasilyte","comments":[],"epoch":1713196917,"event":"LD55","format":"md","ldjam_node_id":391831,"likes":4,"metadata":{"p_key":"205495","p_author":"quasilyte","p_authorkey":"1375605","p_urlkey":"441783","p_title":"The modular music is alive!","p_cat":"LDJam ","p_event":"LD55","p_time":"1713196917","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1375605","us_name":"quasilyte","us_username":"quasilyte","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":375605,"body":"I created a simple music track for my game using MilkyTracker.\n\nThe result is a ~2 min track that has a size of ~36kb!\n\nSince I'm not good at making music, it doesn't sound that good, but I guess it's good enough for me (at least for the compo prototype).\n\nMy game uses an XM player that can play such music directly. It's quite neat for web and mobile exports where size kinda matters.\n\nhttps:\/\/www.youtube.com\/watch?v=se7sNm6sieM","comments":0,"created":"2024-04-15T15:59:33Z","files":[],"files-timestamp":0,"id":391831,"love":4,"love-timestamp":"2024-04-15T17:59:56Z","meta":[],"modified":"2024-04-15T17:59:56Z","name":"The modular music is alive!","node-timestamp":"2024-04-15T16:01:57Z","parent":390016,"parents":[1,5,9,383062,390016],"path":"\/events\/ludum-dare\/55\/astro-heart\/the-modular-music-is-alive","published":"2024-04-15T16:01:57Z","scope":"public","slug":"the-modular-music-is-alive","subsubtype":"","subtype":"","type":"post","version":1213150},"node_metadata":{"n_key":"391831","n_urlkey":"441783","n_parent":"390016","n_path":"\/events\/ludum-dare\/55\/astro-heart\/the-modular-music-is-alive","n_slug":"the-modular-music-is-alive","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"375605","n_created":"1713196773","n_modified":"1713203996","n_version":"1213150","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/astro-heart\/the-modular-music-is-alive","text":"I created a simple music track for my game using MilkyTracker.\n\nThe result is a ~2 min track that has a size of ~36kb!\n\nSince I'm not good at making music, it doesn't sound that good, but I guess it's good enough for me (at least for the compo prototype).\n\nMy game uses an XM player that can play such music directly. It's quite neat for web and mobile exports where size kinda matters.\n\nhttps:\/\/www.youtube.com\/watch?v=se7sNm6sieM","title":"The modular music is alive!","wayback_source":[]}