{"author_name":"Wayward","cat":"LD #32","comments":[],"epoch":1429292220,"likes":2,"metadata":{"p_key":"20572","p_author":"Wayward","p_authorkey":"44888","p_urlkey":"55909","p_title":"I\u2019m in","p_cat":"LD #32","p_event":"LD32","p_time":"1429292220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"44888","us_name":"Wayward","us_username":"wayward","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Second Ludum Dare for me, this time only myself and first Compo.<\/p>\n <p>&nbsp;<\/p>\n <p>Tools:<\/p>\n <p>Engine: L\u00f6ve2D ( wanted to try something different than Unity3D\/XNA, and i think it&#8217;s perfect for fast prototyping)<\/p>\n <p>maybe Unity3D if i need to use 3D.<\/p>\n <p>Programmer Art: Pyxel Edit(Tiles) Aseprite(Chars)<\/p>\n <p>Map Editor(if needed) : Tiled<\/p>\n <p>Sfx: Bfxr<\/p>\n <p>Music: Bosca Ceoil<\/p>\n <p>Editor: Atom(Lua), Visual Studio (if i need C#)<\/p>\n <p>Snacks: Lot&#8217;s of peanuts<\/p>\n <p>&nbsp;<\/p>\n <p>Goals:<\/p>\n <p>Understand Lua better []<\/p>\n <p>Have Fun []<\/p>\n <p>This time introducing myself [X]<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 17th, 2015 12:37 pm","title":"I\u2019m in"}