{"author_link":"\/users\/kpids","author_name":"KPidS","author_uid":"kpids","comments":[],"epoch":1713230910,"event":"LD55","format":"md","ldjam_node_id":392760,"likes":0,"metadata":{"p_key":"205736","p_author":"KPidS","p_authorkey":"1255851","p_urlkey":"442235","p_title":"Issue with embedding a Godot game","p_cat":"LDJam ","p_event":"LD55","p_time":"1713230910","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1255851","us_name":"KPidS","us_username":"kpids","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":255851,"body":"![photo_2024-04-16_04-26-44.jpg](\/\/\/raw\/b67\/e3\/z\/631ad.jpg)\n\nThe embedding guide says that Cross Origin Isolation and SharedArrayBuffer are supported. But for some reason it doesn't work. I also applied the PWA workaround, even though I didn't have that problem, but it has no affect. Anyone with the same issue?  ","comments":2,"comments-timestamp":"2024-04-16T01:31:46Z","created":"2024-04-16T01:26:17Z","files":[],"files-timestamp":0,"id":392760,"love":0,"meta":[],"modified":"2024-04-16T01:31:46Z","name":"Issue with embedding a Godot game","node-timestamp":"2024-04-16T01:28:30Z","parent":386126,"parents":[1,5,9,383062,386126],"path":"\/events\/ludum-dare\/55\/harod-the-eternal-summoning\/issue-with-embedding-a-godot-game","published":"2024-04-16T01:28:30Z","scope":"public","slug":"issue-with-embedding-a-godot-game","subsubtype":"","subtype":"","type":"post","version":1223425},"node_metadata":{"n_key":"392760","n_urlkey":"442235","n_parent":"386126","n_path":"\/events\/ludum-dare\/55\/harod-the-eternal-summoning\/issue-with-embedding-a-godot-game","n_slug":"issue-with-embedding-a-godot-gam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"255851","n_created":"1713230777","n_modified":"1713231106","n_version":"1223425","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/harod-the-eternal-summoning\/issue-with-embedding-a-godot-game","text":"![photo_2024-04-16_04-26-44.jpg](\/\/\/raw\/b67\/e3\/z\/631ad.jpg)\n\nThe embedding guide says that Cross Origin Isolation and SharedArrayBuffer are supported. But for some reason it doesn't work. I also applied the PWA workaround, even though I didn't have that problem, but it has no affect. Anyone with the same issue?  ","title":"Issue with embedding a Godot game","wayback_source":[]}