{"author_name":"GibTreaty","cat":"LD #32","comments":[],"epoch":1429289400,"likes":0,"metadata":{"p_key":"20592","p_author":"GibTreaty","p_authorkey":"504697","p_urlkey":"55929","p_title":"Init","p_cat":"LD #32","p_event":"LD32","p_time":"1429289400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504697","us_name":"GibTreaty","us_username":"GibTreaty","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>As per usual<\/p>\n <p><strong>Game Engine &#8211; <\/strong>Unity 5<\/p>\n <p><strong>Sound &#8211; <\/strong>FL Studio<\/p>\n <p><strong>Coding &#8211; <\/strong>Visual C# 2015<\/p>\n <p><strong>Modelling<\/strong> &#8211; Blender (if I do a 3D game)<strong><br \/>\n <\/strong><\/p>\n <p><strong>Images\/Textures &#8211;<\/strong> PaintShop Pro X7<\/p>","time":"April 17th, 2015 11:50 am","title":"Init"}