{"author_link":"\/users\/rakowu","author_name":"Rakowu","author_uid":"rakowu","comments":[],"epoch":1713305229,"event":"LD55","format":"md","ldjam_node_id":393502,"likes":14,"metadata":{"p_key":"206049","p_author":"Rakowu","p_authorkey":"1042060","p_urlkey":"442576","p_title":"I have learnt something new and important.","p_cat":"LDJam ","p_event":"LD55","p_time":"1713305229","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":"1042060","us_name":"Rakowu","us_username":"rakowu","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":42060,"body":"- It is important that a game has pauses but **no idle time**.\n- It is also immensely important to give good **haptic feedback**. \nIf you take damage let the player light up. \nIt's like a dance between music, animation and colours. In combination, you understand the game much better. \n- And this year I see again that **placing text directly in the game** is read directly and saves the player from having to read it again.\n- I also don't see ludumdare as a chance to make my game famous, feedback is much more important to me. That way I could and can improve in the future.\n- **Don't get frustrated**\n- **Don't compare yourself with others**, compare yourself with yourself 2 years ago.\n- **Have fun!**\n\nThis is just my subjective opinion and experience. I would love to read more tips from veterans and also newbies.\n\n[Feel free to take my game apart with feedback and constructive criticism](https:\/\/ldjam.com\/events\/ludum-dare\/55\/dont-press-the-big-red-button)","comments":3,"comments-timestamp":"2024-04-16T22:19:44Z","created":"2024-04-16T21:55:00Z","files":[],"files-timestamp":0,"id":393502,"love":14,"love-timestamp":"2024-04-16T23:11:09Z","meta":[],"modified":"2024-04-16T23:11:09Z","name":"I have learnt something new and important.","node-timestamp":"2024-04-16T22:10:05Z","parent":389853,"parents":[1,5,9,383062,389853],"path":"\/events\/ludum-dare\/55\/dont-press-the-big-red-button\/i-have-learnt-something-new-and-important","published":"2024-04-16T22:07:09Z","scope":"public","slug":"i-have-learnt-something-new-and-important","subsubtype":"","subtype":"","type":"post","version":1229933},"node_metadata":{"n_key":"393502","n_urlkey":"442576","n_parent":"389853","n_path":"\/events\/ludum-dare\/55\/dont-press-the-big-red-button\/i-have-learnt-something-new-and-important","n_slug":"i-have-learnt-something-new-and-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"42060","n_created":"1713304500","n_modified":"1713309069","n_version":"1229933","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/dont-press-the-big-red-button\/i-have-learnt-something-new-and-important","text":"- It is important that a game has pauses but **no idle time**.\n- It is also immensely important to give good **haptic feedback**. \nIf you take damage let the player light up. \nIt's like a dance between music, animation and colours. In combination, you understand the game much better. \n- And this year I see again that **placing text directly in the game** is read directly and saves the player from having to read it again.\n- I also don't see ludumdare as a chance to make my game famous, feedback is much more important to me. That way I could and can improve in the future.\n- **Don't get frustrated**\n- **Don't compare yourself with others**, compare yourself with yourself 2 years ago.\n- **Have fun!**\n\nThis is just my subjective opinion and experience. I would love to read more tips from veterans and also newbies.\n\n[Feel free to take my game apart with feedback and constructive criticism](https:\/\/ldjam.com\/events\/ludum-dare\/55\/dont-press-the-big-red-button)","title":"I have learnt something new and important.","wayback_source":[]}