{"author_link":"\/users\/dalloner","author_name":"DallOner","author_uid":"dalloner","comments":[],"epoch":1713324139,"event":"LD55","format":"md","ldjam_node_id":393572,"likes":1,"metadata":{"p_key":"206087","p_author":"DallOner","p_authorkey":"1013680","p_urlkey":"442614","p_title":"Some Hotfixes and close the summon","p_cat":"LDJam ","p_event":"LD55","p_time":"1713324139","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1013680","us_name":"DallOner","us_username":"dalloner","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":13680,"body":"Aloha everyone! I hope they are well, today I finally corrected and made some tweaks that the final version of the game needed.\n\n- First the functional implementation of more color variations for our little friend, Cthulhin. When you can summon by completing a seal, you may release a different color each time.\n![mdld-1.png](\/\/\/raw\/075\/3\/z\/63f74.png)\n\n\n- I updated the balance of the game a little, since from puzzle number 3 onwards, the number of iterations of pieces increased the difficulty abysmally.\n![mdld_Prototype5.gif](\/\/\/raw\/075\/3\/z\/63f75.gif)\n\n\n- Fixed the problem that some images did not appear in the build published on itch.io. (Ludum Dare was impossible to correct, the LD system is still ultra buggy and restrictive:\/).\n![mm3.png](\/\/\/raw\/075\/3\/z\/63f77.png)\n\n\n- Fixed the music only playing once, now it's a nice infinite loop (or until they get married and mute it xD).\n\n\nHere is the game to play: [My Demonic Little Demons](https:\/\/ldjam.com\/events\/ludum-dare\/55\/my-demonic-little-demons)","comments":0,"created":"2024-04-17T03:10:04Z","files":[],"files-timestamp":0,"id":393572,"love":1,"love-timestamp":"2024-04-17T04:13:43Z","meta":[],"modified":"2024-04-17T04:13:43Z","name":"Some Hotfixes and close the summon","node-timestamp":"2024-04-17T03:22:19Z","parent":390617,"parents":[1,5,9,383062,390617],"path":"\/events\/ludum-dare\/55\/my-demonic-little-demons\/some-hotfixes-and-close-the-summon","published":"2024-04-17T03:22:19Z","scope":"public","slug":"some-hotfixes-and-close-the-summon","subsubtype":"","subtype":"","type":"post","version":1230496},"node_metadata":{"n_key":"393572","n_urlkey":"442614","n_parent":"390617","n_path":"\/events\/ludum-dare\/55\/my-demonic-little-demons\/some-hotfixes-and-close-the-summon","n_slug":"some-hotfixes-and-close-the-summ","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13680","n_created":"1713323404","n_modified":"1713327223","n_version":"1230496","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/my-demonic-little-demons\/some-hotfixes-and-close-the-summon","text":"Aloha everyone! I hope they are well, today I finally corrected and made some tweaks that the final version of the game needed.\n\n- First the functional implementation of more color variations for our little friend, Cthulhin. When you can summon by completing a seal, you may release a different color each time.\n![mdld-1.png](\/\/\/raw\/075\/3\/z\/63f74.png)\n\n\n- I updated the balance of the game a little, since from puzzle number 3 onwards, the number of iterations of pieces increased the difficulty abysmally.\n![mdld_Prototype5.gif](\/\/\/raw\/075\/3\/z\/63f75.gif)\n\n\n- Fixed the problem that some images did not appear in the build published on itch.io. (Ludum Dare was impossible to correct, the LD system is still ultra buggy and restrictive:\/).\n![mm3.png](\/\/\/raw\/075\/3\/z\/63f77.png)\n\n\n- Fixed the music only playing once, now it's a nice infinite loop (or until they get married and mute it xD).\n\n\nHere is the game to play: [My Demonic Little Demons](https:\/\/ldjam.com\/events\/ludum-dare\/55\/my-demonic-little-demons)","title":"Some Hotfixes and close the summon","wayback_source":[]}