{"author_link":"\/users\/oblivioncreator","author_name":"OblivionCreator","author_uid":"oblivioncreator","comments":[],"epoch":1713451865,"event":"LD55","format":"md","ldjam_node_id":394041,"likes":3,"metadata":{"p_key":"206324","p_author":"OblivionCreator","p_authorkey":"1382995","p_urlkey":"442854","p_title":"Hell's on Hold: Now Playable in Web!","p_cat":"LDJam ","p_event":"LD55","p_time":"1713451865","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1382995","us_name":"OblivionCreator","us_username":"oblivioncreator","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":382995,"body":"Hello!\n\nOur game, Hell's On Hold, is now playable in-browser on the itch.io page!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/55\/hells-on-hold\n\nWe initially weren't able to get the port ready in time for the jam ending, but I figured now's as good a time as any to finally work on getting it ported to web! (The web port isn't perfect - You'll need to open it in fullscreen mode.)\n\nIt should be identical to the build uploaded during the Jam, though the original uploads will remain available if you wish to only use builds made during the jam.\n\nIf you previously skipped out on it, I hope you enjoy Hell's On Hold!\n\n![webbuild.png](\/\/\/raw\/318\/d5\/z\/64554.png)","comments":0,"created":"2024-04-18T14:39:26Z","files":[],"files-timestamp":0,"id":394041,"love":3,"love-timestamp":"2024-04-18T20:52:07Z","meta":[],"modified":"2024-04-18T20:52:07Z","name":"Hell's on Hold: Now Playable in Web!","node-timestamp":"2024-04-18T14:52:09Z","parent":384750,"parents":[1,5,9,383062,384750],"path":"\/events\/ludum-dare\/55\/hells-on-hold\/hells-on-hold-now-playable-in-web","published":"2024-04-18T14:51:05Z","scope":"public","slug":"hells-on-hold-now-playable-in-web","subsubtype":"","subtype":"","type":"post","version":1233288},"node_metadata":{"n_key":"394041","n_urlkey":"442854","n_parent":"384750","n_path":"\/events\/ludum-dare\/55\/hells-on-hold\/hells-on-hold-now-playable-in-web","n_slug":"hells-on-hold-now-playable-in-we","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"382995","n_created":"1713451166","n_modified":"1713473527","n_version":"1233288","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/hells-on-hold\/hells-on-hold-now-playable-in-web","text":"Hello!\n\nOur game, Hell's On Hold, is now playable in-browser on the itch.io page!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/55\/hells-on-hold\n\nWe initially weren't able to get the port ready in time for the jam ending, but I figured now's as good a time as any to finally work on getting it ported to web! (The web port isn't perfect - You'll need to open it in fullscreen mode.)\n\nIt should be identical to the build uploaded during the Jam, though the original uploads will remain available if you wish to only use builds made during the jam.\n\nIf you previously skipped out on it, I hope you enjoy Hell's On Hold!\n\n![webbuild.png](\/\/\/raw\/318\/d5\/z\/64554.png)","title":"Hell's on Hold: Now Playable in Web!","wayback_source":[]}