{"author_link":"\/users\/icxon","author_name":"icxon","author_uid":"icxon","comments":[],"epoch":1713500764,"event":"LD55","format":"md","ldjam_node_id":394133,"likes":12,"metadata":{"p_key":"206371","p_author":"icxon","p_authorkey":"1000482","p_urlkey":"442902","p_title":"We made every asset in game using Sprite Shape","p_cat":"LDJam ","p_event":"LD55","p_time":"1713500764","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1000482","us_name":"icxon","us_username":"icxon","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":14,"author":482,"body":"It was actually pretty easy to do. Also added some random wiggling.\n\n![Slimeleon](\/\/\/raw\/2e1\/z\/646a8.gif)\n\nI do be missing that old Macromedia Flash aesthetics.\n\n\n#### [Slimeleon](https:\/\/ldjam.com\/events\/ludum-dare\/55\/slimeleon)","comments":0,"created":"2024-04-19T04:18:31Z","files":[],"files-timestamp":0,"id":394133,"love":12,"love-timestamp":"2024-04-19T08:22:59Z","meta":[],"modified":"2024-04-19T08:22:59Z","name":"We made every asset in game using Sprite Shape","node-timestamp":"2024-04-19T06:08:24Z","parent":383271,"parents":[1,5,9,383062,383271],"path":"\/events\/ludum-dare\/55\/slimeleon\/i-made-every-asset-in-game-using-sprite-shape","published":"2024-04-19T04:26:04Z","scope":"public","slug":"i-made-every-asset-in-game-using-sprite-shape","subsubtype":"","subtype":"","type":"post","version":1233886},"node_metadata":{"n_key":"394133","n_urlkey":"442902","n_parent":"383271","n_path":"\/events\/ludum-dare\/55\/slimeleon\/i-made-every-asset-in-game-using-sprite-shape","n_slug":"i-made-every-asset-in-game-using","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"482","n_created":"1713500311","n_modified":"1713514979","n_version":"1233886","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/slimeleon\/i-made-every-asset-in-game-using-sprite-shape","text":"It was actually pretty easy to do. Also added some random wiggling.\n\n![Slimeleon](\/\/\/raw\/2e1\/z\/646a8.gif)\n\nI do be missing that old Macromedia Flash aesthetics.\n\n\n#### [Slimeleon](https:\/\/ldjam.com\/events\/ludum-dare\/55\/slimeleon)","title":"We made every asset in game using Sprite Shape","wayback_source":[]}