Post-jam version is in progress
I'll wait until the end of the rating period to release it.
Some players requested that the main character could crouch to get under the giant ant's legs. I had a better idea: rolling. Here it is, implemented in 10 minutes. It isn't quite exactly a majestic Souls-like animation, but it gets the job done.

I wonder if it breaks the game's difficulty (…or cutscenes).