{"author_link":"\/users\/krummsakura","author_name":"KrummSakura","author_uid":"krummsakura","comments":[],"epoch":1714072858,"event":"LD55","format":"md","ldjam_node_id":394688,"likes":3,"metadata":{"p_key":"206654","p_author":"KrummSakura","p_authorkey":"1383878","p_urlkey":"443187","p_title":"Ballad of Lead Shroud is now with Post-Jam Improvements!","p_cat":"LDJam ","p_event":"LD55","p_time":"1714072858","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1383878","us_name":"KrummSakura","us_username":"krummsakura","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":383878,"body":"Thank you so much for your support and feedback! As a first-timer I am nothing but grateful for all!\nIn accordance with your feedback, following improvements were made without addition of any new content or mechanic:\n* Text cannot be skipped before it ends, to avoid missing texts.\n* Movement speed in text scenes was decreased, to avoid potential erroneous triggering. \n* Text color in the final scene was changed to distinguish the speaker from the protagonist.\n\nJam and the bug-fix versions for Windows are also available in the game page and you are more than welcome to check them out for evaluation.\n## If you still haven\u2019t played yet [CLICK HERE](https:\/\/ldjam.com\/events\/ludum-dare\/55\/ballad-of-lead-shroud)\n\nLast but not least, here is the new post-jam artwork.\n\n![bols.gif](\/\/\/raw\/68b\/d5\/z\/64cc7.gif)\n","comments":0,"created":"2024-04-25T19:13:58Z","files":[],"files-timestamp":0,"id":394688,"love":3,"love-timestamp":"2024-04-25T23:04:34Z","meta":[],"modified":"2024-04-25T23:04:34Z","name":"Ballad of Lead Shroud is now with Post-Jam Improvements!","node-timestamp":"2024-04-25T19:20:58Z","parent":384023,"parents":[1,5,9,383062,384023],"path":"\/events\/ludum-dare\/55\/ballad-of-lead-shroud\/ballad-of-lead-shroud-is-now-with-post-jam-improvements","published":"2024-04-25T19:20:58Z","scope":"public","slug":"ballad-of-lead-shroud-is-now-with-post-jam-improvements","subsubtype":"","subtype":"","type":"post","version":1236706},"node_metadata":{"n_key":"394688","n_urlkey":"443187","n_parent":"384023","n_path":"\/events\/ludum-dare\/55\/ballad-of-lead-shroud\/ballad-of-lead-shroud-is-now-with-post-jam-improvements","n_slug":"ballad-of-lead-shroud-is-now-wit","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"383878","n_created":"1714072438","n_modified":"1714086274","n_version":"1236706","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/ballad-of-lead-shroud\/ballad-of-lead-shroud-is-now-with-post-jam-improvements","text":"Thank you so much for your support and feedback! As a first-timer I am nothing but grateful for all!\nIn accordance with your feedback, following improvements were made without addition of any new content or mechanic:\n* Text cannot be skipped before it ends, to avoid missing texts.\n* Movement speed in text scenes was decreased, to avoid potential erroneous triggering. \n* Text color in the final scene was changed to distinguish the speaker from the protagonist.\n\nJam and the bug-fix versions for Windows are also available in the game page and you are more than welcome to check them out for evaluation.\n## If you still haven\u2019t played yet [CLICK HERE](https:\/\/ldjam.com\/events\/ludum-dare\/55\/ballad-of-lead-shroud)\n\nLast but not least, here is the new post-jam artwork.\n\n![bols.gif](\/\/\/raw\/68b\/d5\/z\/64cc7.gif)\n","title":"Ballad of Lead Shroud is now with Post-Jam Improvements!","wayback_source":[]}