Summoning the game with style

First, thanks to everyone who played our game and provided feedback, also congratulations for any participant who finished a game this jam!

You may know this but you can customize the built-in loading screen for Godot. While I appreciate the minimal look of the default one, I always wanted to make something custom for our browser-based games. The summoning theme lent itself well for some magic using the 2D CanvasAPI in JS, which I used to create this little animation for the post-jam build of our game The Culling.

cullemload/emcrop.gif

Next I'd try adding a "hint slideshow" of some sort and make this html shell a bit more complete (to cover errors better and the "indeterminate loading state") and reusable so it can be plugged into future games more easily.

If you also have some custom loading screen please comment below (could be for webgames outside this LD too) :)