{"author_link":"\/users\/rainybyte","author_name":"rainybyte","author_uid":"rainybyte","comments":[],"epoch":1714589084,"event":"LD55","format":"md","ldjam_node_id":394929,"likes":4,"metadata":{"p_key":"206771","p_author":"rainybyte","p_authorkey":"1218192","p_urlkey":"443308","p_title":"Post Jam Update - Servant of Lord Doof ","p_cat":"LDJam ","p_event":"LD55","p_time":"1714589084","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1218192","us_name":"rainybyte","us_username":"rainybyte","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":218192,"body":"![cover_image_servant_game.png](\/\/\/raw\/054\/53\/z\/64eae.png)\n\nThe Rating Marathon is almost over!\n\nLife has been busy, but we managed to finish a post-jam version of our game!\n\nThe Jam version fell way short of what we envisioned, but it was\u2026 educational. Now that we were able to complete the vision of what we would have loved to push out, we\u2019re quite happy! \n\nWhat we made initially was buggy and empty, but even in this initial state, we think you can see what we were going for, and in particular, our drive to find a clever take on the theme!\n\nWhat changed?\n- Squashed most of the bugs \ud83d\udc1b\n- Ported to GDScript so we can web export\n- Fail state and win state (NOW IT'S A GAME!)\n- Pause menu and endgame menu\n- Finished adding the quests we wrote but never added\n- Added the rest of the items we drew during the jam\n- Cool effects and animations (you get speared now! \u2620\ufe0f) \n- Tweaked balancing and timing\n- More UX feedback (while keeping it simple like a jam game should)\n\nIf you haven\u2019t played it yet, go check out the Jam version and see what we mean, then gib ratings pls! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/55\/servant-of-lord-doof\n\nNow that you\u2019ve done that, check out our post jam version and see how we progressed: https:\/\/rainybyte.itch.io\/servant-of-lord-doof-post-jam\n\nI hope you hear the bells in your dreams \ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14","comments":0,"created":"2024-05-01T18:37:51Z","files":[],"files-timestamp":0,"id":394929,"love":4,"love-timestamp":"2024-05-02T04:49:03Z","meta":[],"modified":"2024-05-02T04:49:03Z","name":"\ud83d\udd14Post Jam Update - Servant of Lord Doof \ud83d\udd14","node-timestamp":"2024-05-01T19:10:10Z","parent":383199,"parents":[1,5,9,383062,383199],"path":"\/events\/ludum-dare\/55\/servant-of-lord-doof\/post-jam-update-servant-of-lord-doof","published":"2024-05-01T18:44:44Z","scope":"public","slug":"post-jam-update-servant-of-lord-doof","subsubtype":"","subtype":"","type":"post","version":1237802},"node_metadata":{"n_key":"394929","n_urlkey":"443308","n_parent":"383199","n_path":"\/events\/ludum-dare\/55\/servant-of-lord-doof\/post-jam-update-servant-of-lord-doof","n_slug":"post-jam-update-servant-of-lord-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"218192","n_created":"1714588671","n_modified":"1714625343","n_version":"1237802","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/servant-of-lord-doof\/post-jam-update-servant-of-lord-doof","text":"![cover_image_servant_game.png](\/\/\/raw\/054\/53\/z\/64eae.png)\n\nThe Rating Marathon is almost over!\n\nLife has been busy, but we managed to finish a post-jam version of our game!\n\nThe Jam version fell way short of what we envisioned, but it was\u2026 educational. Now that we were able to complete the vision of what we would have loved to push out, we\u2019re quite happy! \n\nWhat we made initially was buggy and empty, but even in this initial state, we think you can see what we were going for, and in particular, our drive to find a clever take on the theme!\n\nWhat changed?\n- Squashed most of the bugs \ud83d\udc1b\n- Ported to GDScript so we can web export\n- Fail state and win state (NOW IT'S A GAME!)\n- Pause menu and endgame menu\n- Finished adding the quests we wrote but never added\n- Added the rest of the items we drew during the jam\n- Cool effects and animations (you get speared now! \u2620\ufe0f) \n- Tweaked balancing and timing\n- More UX feedback (while keeping it simple like a jam game should)\n\nIf you haven\u2019t played it yet, go check out the Jam version and see what we mean, then gib ratings pls! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/55\/servant-of-lord-doof\n\nNow that you\u2019ve done that, check out our post jam version and see how we progressed: https:\/\/rainybyte.itch.io\/servant-of-lord-doof-post-jam\n\nI hope you hear the bells in your dreams \ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14\ud83d\udd14","title":"Post Jam Update - Servant of Lord Doof ","wayback_source":[]}