{"author_link":"\/users\/anton-florey","author_name":"Anton Florey","author_uid":"anton-florey","comments":[],"epoch":1714604219,"event":"LD55","format":"md","ldjam_node_id":394933,"likes":7,"metadata":{"p_key":"206774","p_author":"Anton Florey","p_authorkey":"1235384","p_urlkey":"443311","p_title":"Chicken Slayground - We have UI now :O","p_cat":"LDJam ","p_event":"LD55","p_time":"1714604219","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1235384","us_name":"Anton Florey","us_username":"anton-florey","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":235384,"body":"![CHICKEN.png](\/\/\/raw\/877\/93\/z\/64eb9.png)\n\n### Welcome to our post-jam version of Chicken Slayground!\n\nWe had so much fun this game jam that we kept working on our game the past two weeks. You can now play our post-jam version on our [game page](https:\/\/ldjam.com\/events\/ludum-dare\/55\/chicken-slayground) or [here](https:\/\/zettelnet.com\/ld55) as this event comes to an end.\n\nAnd if you have not rated our game yet, feel free to play our [jam version](https:\/\/zettelnet.com\/ld55-jam\/)!\n\nHere is a quick overview of what we did in our freetime:\n\n- We actually have a UI now\n- New Start, Win and Loose Menu\n- Visuals (post-processing, wiggly grass, enemy sprites tear when damaged, runes emit stuff)\n- Hopefully less lag (mesh cutting for the cardboard-destruction effect is no longer performed every time an enemy dies)\n- Some balancing tweaks\n- Bug fixes\n- And most importantly: Smaller tree hitboxes :=)\n\nThanks for all of your feedback and comments, see you in 6 months! ","comments":0,"created":"2024-05-01T20:54:29Z","files":[],"files-timestamp":0,"id":394933,"love":7,"love-timestamp":"2025-04-20T00:12:20Z","meta":[],"modified":"2025-04-20T00:12:20Z","name":"Chicken Slayground - We have UI now :O","node-timestamp":"2024-05-01T22:56:59Z","parent":392733,"parents":[1,5,9,383062,392733],"path":"\/events\/ludum-dare\/55\/chicken-slayground\/chicken-slayground-we-have-ui-now-o","published":"2024-05-01T22:56:59Z","scope":"public","slug":"chicken-slayground-we-have-ui-now-o","subsubtype":"","subtype":"","type":"post","version":1237833},"node_metadata":{"n_key":"394933","n_urlkey":"443311","n_parent":"392733","n_path":"\/events\/ludum-dare\/55\/chicken-slayground\/chicken-slayground-we-have-ui-now-o","n_slug":"chicken-slayground-we-have-ui-no","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"235384","n_created":"1714596869","n_modified":"1745107940","n_version":"1237833","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/chicken-slayground\/chicken-slayground-we-have-ui-now-o","text":"![CHICKEN.png](\/\/\/raw\/877\/93\/z\/64eb9.png)\n\n### Welcome to our post-jam version of Chicken Slayground!\n\nWe had so much fun this game jam that we kept working on our game the past two weeks. You can now play our post-jam version on our [game page](https:\/\/ldjam.com\/events\/ludum-dare\/55\/chicken-slayground) or [here](https:\/\/zettelnet.com\/ld55) as this event comes to an end.\n\nAnd if you have not rated our game yet, feel free to play our [jam version](https:\/\/zettelnet.com\/ld55-jam\/)!\n\nHere is a quick overview of what we did in our freetime:\n\n- We actually have a UI now\n- New Start, Win and Loose Menu\n- Visuals (post-processing, wiggly grass, enemy sprites tear when damaged, runes emit stuff)\n- Hopefully less lag (mesh cutting for the cardboard-destruction effect is no longer performed every time an enemy dies)\n- Some balancing tweaks\n- Bug fixes\n- And most importantly: Smaller tree hitboxes :=)\n\nThanks for all of your feedback and comments, see you in 6 months! ","title":"Chicken Slayground - We have UI now :O","wayback_source":[]}