{"author_link":"\/users\/manabreak","author_name":"manabreak","author_uid":"manabreak","comments":[],"epoch":1725814561,"event":"LD56","format":"md","ldjam_node_id":395655,"likes":19,"metadata":{"p_key":"206929","p_author":"manabreak","p_authorkey":"1000660","p_urlkey":"443572","p_title":"Good themes VS bad themes","p_cat":"LDJam ","p_event":"LD56","p_time":"1725814561","p_likes":"19","p_comments":"0","p_status":"WAYBACK","us_key":"1000660","us_name":"manabreak","us_username":"manabreak","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":660,"body":"When it comes to suggesting themes, I hope you guys consider these nuggets of, err, not necessarily wisdom, but... Something.\n\nBad theme considerations:\n\n- A game mechanic is not a good theme (e.g. \"jumping\")\n\n- A genre is not a good theme (e.g. \"first person shooter\")\n\n- A graphics style is not a good theme (e.g. \"pixel art\")\n\n- A super broad thing is not a good theme (e.g. \"universe\")\n\n- A limitation may be a good theme, but not always\n\nGood theme considerations:\n\n- Good theme is open to interpretation (e.g. \"up or down?\")\n\n- Good theme does not limit game genres (\"racing\" is more limiting than \"speed\")\n\n- Good theme does not limit cultural genres (\"anime\" or \"cyberpunk\" would do so)\n\n- Good theme applies to all kinds of graphics styles, or even other media like tabletops\n\n- Good theme may reveal itself after the jam is done as we see how people interpreted it :)","comments":2,"comments-timestamp":"2024-09-09T04:01:50Z","created":"2024-09-08T16:47:53Z","files":[],"files-timestamp":0,"id":395655,"love":19,"love-timestamp":"2024-09-27T23:26:25Z","meta":[],"modified":"2024-09-27T23:26:25Z","name":"Good themes VS bad themes","node-timestamp":"2024-09-08T16:56:01Z","parent":395654,"parents":[1,5,9,395186,395654],"path":"\/events\/ludum-dare\/56\/fireflies\/good-themes-vs-bad-themes","published":"2024-09-08T16:56:01Z","scope":"public","slug":"good-themes-vs-bad-themes","subsubtype":"","subtype":"","type":"post","version":1239922},"node_metadata":{"n_key":"395655","n_urlkey":"443572","n_parent":"395654","n_path":"\/events\/ludum-dare\/56\/fireflies\/good-themes-vs-bad-themes","n_slug":"good-themes-vs-bad-themes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"660","n_created":"1725814073","n_modified":"1727479585","n_version":"1239922","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/fireflies\/good-themes-vs-bad-themes","text":"When it comes to suggesting themes, I hope you guys consider these nuggets of, err, not necessarily wisdom, but... Something.\n\nBad theme considerations:\n\n- A game mechanic is not a good theme (e.g. \"jumping\")\n\n- A genre is not a good theme (e.g. \"first person shooter\")\n\n- A graphics style is not a good theme (e.g. \"pixel art\")\n\n- A super broad thing is not a good theme (e.g. \"universe\")\n\n- A limitation may be a good theme, but not always\n\nGood theme considerations:\n\n- Good theme is open to interpretation (e.g. \"up or down?\")\n\n- Good theme does not limit game genres (\"racing\" is more limiting than \"speed\")\n\n- Good theme does not limit cultural genres (\"anime\" or \"cyberpunk\" would do so)\n\n- Good theme applies to all kinds of graphics styles, or even other media like tabletops\n\n- Good theme may reveal itself after the jam is done as we see how people interpreted it :)","title":"Good themes VS bad themes","wayback_source":[]}