{"author_link":"\/users\/honey-pony","author_name":"Honey Pony","author_uid":"honey-pony","comments":[],"epoch":1727835555,"event":"LD56","format":"md","ldjam_node_id":398478,"likes":13,"metadata":{"p_key":"207046","p_author":"Honey Pony","p_authorkey":"1162497","p_urlkey":"444243","p_title":"Miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight be in","p_cat":"LDJam ","p_event":"LD56","p_time":"1727835555","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1162497","us_name":"Honey Pony","us_username":"honey-pony","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":8,"author":162497,"body":"For the first time in a while, it's looking like I might actually be able to make a real effort at a Ludum Dare game.\n\nI can't promise I will actually have the time and energy to do it, but I am sad that I haven't made a \"reasonably finished\" game in quite a while, and this seems like the best opportunity to try.\n\nWill be using Godot, maybe Godot 4. I still want to one day write a game for Ludum Dare using a custom language, and I have made progress on that front... but not enough to actually do it this time. At least this summer I was able to implement [a compiler](https:\/\/github.com\/HoneyPony\/jaylox) for Bob Nystrom's Lox language, which was a fun project and very instructive.\n\nI am also, at the moment, on a reasonably low power Linux laptop. It will be interesting to see how many playable games there are in this case. I know I have been a bad citizen about making Linux builds sometimes, so I guess karma comes around sometimes.\n\nI have ended up in a sort of Slay the Spire addiction once again. So, I might try to force another card game. Maybe a less-directly-copied-from-Slay-the-Spire one this time, though.\n\nIf I make it, see ya'll this weekend!","comments":3,"comments-timestamp":"2024-10-04T12:39:12Z","created":"2024-10-02T02:10:41Z","files":[],"files-timestamp":0,"id":398478,"love":13,"love-timestamp":"2024-10-04T12:38:50Z","meta":[],"modified":"2024-10-04T12:39:12Z","name":"Miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight be in","node-timestamp":"2024-10-02T02:19:15Z","parent":398316,"parents":[1,5,9,395186,398316],"path":"\/events\/ludum-dare\/56\/impish-descent\/miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight-be-in","published":"2024-10-02T02:19:15Z","scope":"public","slug":"miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight-be-in","subsubtype":"","subtype":"","type":"post","version":1243580},"node_metadata":{"n_key":"398478","n_urlkey":"444243","n_parent":"398316","n_path":"\/events\/ludum-dare\/56\/impish-descent\/miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight-be-in","n_slug":"miiiiiiiiiiiiiiiiiiiiiiiiiiiiiii","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162497","n_created":"1727835041","n_modified":"1728045552","n_version":"1243580","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/impish-descent\/miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight-be-in","text":"For the first time in a while, it's looking like I might actually be able to make a real effort at a Ludum Dare game.\n\nI can't promise I will actually have the time and energy to do it, but I am sad that I haven't made a \"reasonably finished\" game in quite a while, and this seems like the best opportunity to try.\n\nWill be using Godot, maybe Godot 4. I still want to one day write a game for Ludum Dare using a custom language, and I have made progress on that front... but not enough to actually do it this time. At least this summer I was able to implement [a compiler](https:\/\/github.com\/HoneyPony\/jaylox) for Bob Nystrom's Lox language, which was a fun project and very instructive.\n\nI am also, at the moment, on a reasonably low power Linux laptop. It will be interesting to see how many playable games there are in this case. I know I have been a bad citizen about making Linux builds sometimes, so I guess karma comes around sometimes.\n\nI have ended up in a sort of Slay the Spire addiction once again. So, I might try to force another card game. Maybe a less-directly-copied-from-Slay-the-Spire one this time, though.\n\nIf I make it, see ya'll this weekend!","title":"Miiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight be in","wayback_source":[]}