{"author_link":"\/users\/kartoffel-licht","author_name":"Kartoffel Licht","author_uid":"kartoffel-licht","comments":[],"epoch":1727976178,"event":"LD56","format":"md","ldjam_node_id":399222,"likes":13,"metadata":{"p_key":"207091","p_author":"Kartoffel Licht","p_authorkey":"1387005","p_urlkey":"444437","p_title":"Second LD (\u25cf'\u25e1'\u25cf)","p_cat":"LDJam ","p_event":"LD56","p_time":"1727976178","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1387005","us_name":"LDJam user 387005","us_username":"387005","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":387005,"body":"Welp, here we go again!\n\n\nWe (the small friendgroup of ours) are exited to participate in our second ludum dare, and we're defenetly here to give a game! This time around we'll have a lot more time and concentration than when we made our first game (Spicy hot chocolate) in april, which had its \ud835\ude5c\ud835\ude64\ud835\ude64\ud835\ude59\ud835\ude68, like:\n-having sound(\/music?) \ud83c\udfb5\n-having a game loop \ud83d\udd01\n-being fun to beat? \u2728\n-implementing at least one interesting feature (Wave function collapse) \u26f0\n\ud835\ude56\ud835\ude63\ud835\ude59 its bads, like:\n-being less than 5mins of gameplay \ud83d\udca9\n-only support for windows if you're lucky (needed JVM) \ud83e\udda7\u2668\n-being left to wonder, where the spicy hot chocolate was \u2615\n-inconsistent art style \n\nOur goal this year is to improve, so we'll try to!\nIts defenetly gonna be a 2D game (due to...webGL\ud83d\ude09),\nbut we'll try our best this time to make it more fun to play!\nNot as if this one will be any easier, since we'll use an\ncustom in-house build compiler to WebAssembly for a self-made programming language.\n(yeah, \ud835\udd2f\ud835\udd22\ud835\udd33\ud835\udd22\ud835\udd2f\ud835\udd30\ud835\udd22 \ud835\udd2d\ud835\udd2c\ud835\udd29\ud835\udd26\ud835\udd30\ud835\udd25)\n\nAnyway, I'll excuse myself to prepare (by making some base-libs using WebGL and playing \u1d40\u02b0\u1d49 \u1da0\u2071\u207f\u1d43\u02e1\u02e2)\n\nGutes gelingen allerseits!","comments":1,"comments-timestamp":"2024-10-03T18:30:41Z","created":"2024-10-03T15:49:30Z","files":[],"files-timestamp":0,"id":399222,"love":13,"love-timestamp":"2024-10-03T20:56:36Z","meta":[],"modified":"2024-10-03T20:56:36Z","name":"Second LD (\u25cf'\u25e1'\u25cf)","node-timestamp":"2024-10-03T17:22:58Z","parent":396441,"parents":[1,5,9,395186,396441],"path":"\/events\/ludum-dare\/56\/curse-of-shrinking\/second-ld","published":"2024-10-03T17:22:58Z","scope":"public","slug":"second-ld","subsubtype":"","subtype":"","type":"post","version":1244705},"node_metadata":{"n_key":"399222","n_urlkey":"444437","n_parent":"396441","n_path":"\/events\/ludum-dare\/56\/curse-of-shrinking\/second-ld","n_slug":"second-ld","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"387005","n_created":"1727970570","n_modified":"1727988996","n_version":"1244705","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/curse-of-shrinking\/second-ld","text":"Welp, here we go again!\n\n\nWe (the small friendgroup of ours) are exited to participate in our second ludum dare, and we're defenetly here to give a game! This time around we'll have a lot more time and concentration than when we made our first game (Spicy hot chocolate) in april, which had its \ud835\ude5c\ud835\ude64\ud835\ude64\ud835\ude59\ud835\ude68, like:\n-having sound(\/music?) \ud83c\udfb5\n-having a game loop \ud83d\udd01\n-being fun to beat? \u2728\n-implementing at least one interesting feature (Wave function collapse) \u26f0\n\ud835\ude56\ud835\ude63\ud835\ude59 its bads, like:\n-being less than 5mins of gameplay \ud83d\udca9\n-only support for windows if you're lucky (needed JVM) \ud83e\udda7\u2668\n-being left to wonder, where the spicy hot chocolate was \u2615\n-inconsistent art style \n\nOur goal this year is to improve, so we'll try to!\nIts defenetly gonna be a 2D game (due to...webGL\ud83d\ude09),\nbut we'll try our best this time to make it more fun to play!\nNot as if this one will be any easier, since we'll use an\ncustom in-house build compiler to WebAssembly for a self-made programming language.\n(yeah, \ud835\udd2f\ud835\udd22\ud835\udd33\ud835\udd22\ud835\udd2f\ud835\udd30\ud835\udd22 \ud835\udd2d\ud835\udd2c\ud835\udd29\ud835\udd26\ud835\udd30\ud835\udd25)\n\nAnyway, I'll excuse myself to prepare (by making some base-libs using WebGL and playing \u1d40\u02b0\u1d49 \u1da0\u2071\u207f\u1d43\u02e1\u02e2)\n\nGutes gelingen allerseits!","title":"Second LD (\u25cf'\u25e1'\u25cf)","wayback_source":[]}