Let's get started!

I, uhh, kinda overslept though... and I have Pokemon Go Community Day to attend... so this is gonna be dicey.

I do, at least, have a solid idea: a top-down puzzle game where you control three "tiny creatures" and have to safely get them through a series of levels, using their unique abilities. My usual yardstick for progress is to have a working prototype of some description by Saturday lunchtime, which gives me two hours or so. Let's see if I can knock it out!