{"author_name":"skorpyo","cat":"LD #37","comments":[],"epoch":1481399880,"likes":2,"metadata":{"p_key":"2076","p_author":"skorpyo","p_authorkey":"112434","p_urlkey":"37567","p_title":"Hourglass Collector. Update 1.","p_cat":"LD #37","p_event":"LD37","p_time":"1481399880","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"112434","us_name":"skorpyo","us_username":"skorpyo","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Hey guys. Seems like platformers are our best weapon. First steps are done.<\/p>\n <p>Adjusting basic platformer mechanics with placeholders.<br \/>\n P.S. Tiles with BoxColliders2D in unity have hidden superpowers. Don&#8217;t try to slide another Box Collider along them. sigh&#8230;<\/p>\n <p><img class=\"alignleft\" src=\"https:\/\/lh3.googleusercontent.com\/C5veyMKXcCkDf3ixbNJ1N985ERaovWxKgvTQlS32p35rK1eY1PpssmbcC1rIORthwiTNXiuB4R8ZSQ--31c7qYxpyyC_jeYqnekG8rweu7768pSP9dvrNfcuxRep-rsgPFxRdLm8U4mwZWO4zNlivhiYjIlMiDik-bZ91ukKVIEHodZPNxELA97epk-uWIA8gGthQNiQlTM2gD7htNkME92aJDUM-dvG3vtWnPaNaVMF04ZEN8iTrLujL0es-kL6VgaQu9Ll0gAFiiHvhNIvmk0aMO83CO2VftccsC6RdGSylBFzynAoWJxl7HGF-qE4a4Plozzxx5Km2JP5Zuwy_rZ2f75OA0dZD-DNC1AoOg3OfYMMvUV9xDbszjl_umB8vMjb0L5ZyliwX55kleGezeIScWyf6-2UYDzSMRfgfTlttJhcPsmnk0ecFpbDQhY29ZBw-JMyJwTVnCxsNc8XpQqdKxo1fvPR21xNuWiR4QpNcZpmyunIG3-CpWab-_I-I3gP8vb8NIE4nBzp1hulodr8Y6pM_elBs_0A82BDXmW9Mjm8_YSQBnuCiooXTW6CozT_gOubh1APvlmn38zSjxGIM1TBde5THM5TaDwx81l5SdVcXINVnXsBwtJK6TnLhvcoue1zdNzxjncqcz1PIupJcxQhi_tjTZr77zHFSg=w615-h346-no\" alt=\"\" width=\"615\" height=\"346\" \/><\/p>","time":"December 10th, 2016 2:58 pm","title":"Hourglass Collector. Update 1."}