Day 1 - Progress

First day has gone really well. We didn't start until the afternoon but we've got all of our basic game systems working in engine and running nicely on iPhone too.

We're making a narrative driven adventure/RPG in a forest of hungry little monsters who discover humans are invading their land. Sadly you're not strong enough to fight the humans alone so must unite the tribes of tiny creatures to overcome the human threat.

Goal today was to get an MVP built with an overworld map, a random mob encounter, dialog in one of the tribes villages, a simple fetch quest and one boss fight. We got most of the way there but the fetch quest and boss fight didn't quite make it. However I'm not complaining because all the gameplay systems are in and working so we've got a solid foundation tomorrow to focus on getting content in there to support the stuff we built today.

Art here is all placeholder but it is the general visual style we're going for.

Screenshot-Day1.png