{"author_link":"\/users\/flipsy","author_name":"Flipsy","author_uid":"flipsy","comments":[],"epoch":1728168771,"event":"LD56","format":"md","ldjam_node_id":402480,"likes":5,"metadata":{"p_key":"207632","p_author":"Flipsy","p_authorkey":"1000128","p_urlkey":"445519","p_title":"Ephyra progress  - Morning day 2","p_cat":"LDJam ","p_event":"LD56","p_time":"1728168771","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1000128","us_name":"Flipsy","us_username":"flipsy","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":4,"author":128,"body":"Morning here on day 2 and back to it. Spent yesterday focused on making the main character movement fun. Got basic movement, level scrolling, and item collection all working.\n\nToday hopefully we can work on levels a bit more, add some obstacles, SFX, polish and get the background looking a lot more interesting.\n\n![ephyra-morning-day2b.png](\/\/\/raw\/08\/z\/656cd.png)\n\nSome shot from the trenches from @blue-wren of the animation proccess\n\n![first-float1.gif](\/\/\/raw\/08\/z\/656cf.gif)\n\n![first-float2.png](\/\/\/raw\/08\/z\/656d0.png)","comments":0,"created":"2024-10-05T22:42:01Z","files":[],"files-timestamp":0,"id":402480,"love":5,"love-timestamp":"2024-10-06T04:19:19Z","meta":[],"modified":"2024-10-06T04:19:19Z","name":"Ephyra progress  - Morning day 2","node-timestamp":"2024-10-05T22:52:51Z","parent":397647,"parents":[1,5,9,395186,397647],"path":"\/events\/ludum-dare\/56\/ephyra\/ephyra-progress-morning-day-2","published":"2024-10-05T22:52:51Z","scope":"public","slug":"ephyra-progress-morning-day-2","subsubtype":"","subtype":"","type":"post","version":1249994},"node_metadata":{"n_key":"402480","n_urlkey":"445519","n_parent":"397647","n_path":"\/events\/ludum-dare\/56\/ephyra\/ephyra-progress-morning-day-2","n_slug":"ephyra-progress-morning-day-2","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"128","n_created":"1728168121","n_modified":"1728188359","n_version":"1249994","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/ephyra\/ephyra-progress-morning-day-2","text":"Morning here on day 2 and back to it. Spent yesterday focused on making the main character movement fun. Got basic movement, level scrolling, and item collection all working.\n\nToday hopefully we can work on levels a bit more, add some obstacles, SFX, polish and get the background looking a lot more interesting.\n\n![ephyra-morning-day2b.png](\/\/\/raw\/08\/z\/656cd.png)\n\nSome shot from the trenches from @blue-wren of the animation proccess\n\n![first-float1.gif](\/\/\/raw\/08\/z\/656cf.gif)\n\n![first-float2.png](\/\/\/raw\/08\/z\/656d0.png)","title":"Ephyra progress  - Morning day 2","wayback_source":[]}