Day 2 progress report.

It's the end of day 2. Congratulations to all the compo entrants. We've made a lot of progress today. The placing and attacking phase are all integrated and the full gameplay loop and win and loss conditions are done. We have multiple enemy types with different ranges and abilities and the boilerplate for special attacks. @Pegasys has been working hard on getting all the units code ready so the special attacks should just slot in. ezgif.com-video-to-gif-converter.gif

We now have animations for all our characters and they are so adorable. They just need to be hooked up. mothemjump.gif worker/embeeemjump.gif spider/emjump.gif queenembee/emjump.gif beetle_jump.gif

The end is in sight and I think we can make it. oh-yeah-its-all-coming-together.gif