Improving my 50% finish rate probably..

First time using godot, git issues, and a fairly art heavy game, and we decided to try going for vibes more than fun... We're probably going to make it, but it might suck, lol!

edit: yeah we didn't make it. one more day and we'd have been able to put all of the pieces together, but right now we just barely managed to get it running, the game play is only half-done, some of the levels have broken/missing geometry, and our music/story elements weren't fully implemented.