{"author_link":"\/users\/willoxs","author_name":"WilloXs","author_uid":"willoxs","comments":[],"epoch":1728304922,"event":"LD56","format":"md","ldjam_node_id":403568,"likes":5,"metadata":{"p_key":"208088","p_author":"WilloXs","p_authorkey":"1039235","p_urlkey":"446188","p_title":"Dropping out once again...","p_cat":"LDJam ","p_event":"LD56","p_time":"1728304922","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1039235","us_name":"WilloXs","us_username":"willoxs","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":10,"author":39235,"body":"To bad. Didn't make enough progress on day one and really bogged myself down with futile shaderwork and endless redrawings on day two. I think the artstyle could have been really something great but it did cost too much time and the overall art-direction was a bit lacking.![mock46.PNG](\/\/\/raw\/349\/9\/z\/66282.png)\nI have enough experience to know that i wouldn't finish in time with anything i'd be happy with so i call it early today. Good luck to all the teams and devs that are still going on. This time i plan on giving feedback and playing some entries even without finishing.","comments":3,"comments-timestamp":"2024-10-07T15:23:09Z","created":"2024-10-07T12:27:28Z","files":[],"files-timestamp":0,"id":403568,"love":5,"love-timestamp":"2024-10-07T15:21:03Z","meta":[],"modified":"2024-10-07T15:23:09Z","name":"Dropping out once again...","node-timestamp":"2024-10-07T12:42:02Z","parent":395645,"parents":[1,5,9,395186,395645],"path":"\/events\/ludum-dare\/56\/$395645\/dropping-out-once-again","published":"2024-10-07T12:42:02Z","scope":"public","slug":"dropping-out-once-again","subsubtype":"","subtype":"","type":"post","version":1256548},"node_metadata":{"n_key":"403568","n_urlkey":"446188","n_parent":"395645","n_path":"\/events\/ludum-dare\/56\/$395645\/dropping-out-once-again","n_slug":"dropping-out-once-again","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"39235","n_created":"1728304048","n_modified":"1728314589","n_version":"1256548","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/$395645\/dropping-out-once-again","text":"To bad. Didn't make enough progress on day one and really bogged myself down with futile shaderwork and endless redrawings on day two. I think the artstyle could have been really something great but it did cost too much time and the overall art-direction was a bit lacking.![mock46.PNG](\/\/\/raw\/349\/9\/z\/66282.png)\nI have enough experience to know that i wouldn't finish in time with anything i'd be happy with so i call it early today. Good luck to all the teams and devs that are still going on. This time i plan on giving feedback and playing some entries even without finishing.","title":"Dropping out once again...","wayback_source":[]}