{"author_link":"\/users\/anobi","author_name":"anobi","author_uid":"anobi","comments":[],"epoch":1728335186,"event":"LD56","format":"md","ldjam_node_id":404104,"likes":1,"metadata":{"p_key":"208211","p_author":"anobi","p_authorkey":"1403878","p_urlkey":"446454","p_title":"Game over!","p_cat":"LDJam ","p_event":"LD56","p_time":"1728335186","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1403878","us_name":"anobi","us_username":"anobi","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":403878,"body":"... With one silly little goober game finished.\n\n![Screenshot_20241007_193627.png](\/\/\/raw\/6a9\/26\/z\/66b20.png)\n\nIt's quite crude and doesn't offer much in a sense of gameplay, but it has little goobers running around.\nIt started as a challenge and a non serious attempt to see where I could get if I started making a game from scratch with C++ and OpenGL and no pre-built engines or frameworks, and I managed to finish something which is a nice bonus.\n\nThe game idea kind of grew organically during the process from a vague idea of a game where you'd lead ants by planting pheromones on the ground, to a game of nondescript little goobers kind of swimming around after delicious goop and being chased by a big bad goober.\nI didn't have time to implement any scoring though, but feel free to use a timer to see how long you can keep the goobers alive!\n\nCheck it out:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/goop-and-goobers\n","comments":0,"created":"2024-10-07T20:37:13Z","files":[],"files-timestamp":0,"id":404104,"love":1,"love-timestamp":"2024-10-07T22:06:34Z","meta":[],"modified":"2024-10-07T22:06:34Z","name":"Game over!","node-timestamp":"2024-10-07T21:06:26Z","parent":403888,"parents":[1,5,9,395186,403888],"path":"\/events\/ludum-dare\/56\/goop-and-goobers\/game-over","published":"2024-10-07T21:06:26Z","scope":"public","slug":"game-over","subsubtype":"","subtype":"","type":"post","version":1261380},"node_metadata":{"n_key":"404104","n_urlkey":"446454","n_parent":"403888","n_path":"\/events\/ludum-dare\/56\/goop-and-goobers\/game-over","n_slug":"game-over","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"403878","n_created":"1728333433","n_modified":"1728338794","n_version":"1261380","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/goop-and-goobers\/game-over","text":"... With one silly little goober game finished.\n\n![Screenshot_20241007_193627.png](\/\/\/raw\/6a9\/26\/z\/66b20.png)\n\nIt's quite crude and doesn't offer much in a sense of gameplay, but it has little goobers running around.\nIt started as a challenge and a non serious attempt to see where I could get if I started making a game from scratch with C++ and OpenGL and no pre-built engines or frameworks, and I managed to finish something which is a nice bonus.\n\nThe game idea kind of grew organically during the process from a vague idea of a game where you'd lead ants by planting pheromones on the ground, to a game of nondescript little goobers kind of swimming around after delicious goop and being chased by a big bad goober.\nI didn't have time to implement any scoring though, but feel free to use a timer to see how long you can keep the goobers alive!\n\nCheck it out:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/goop-and-goobers\n","title":"Game over!","wayback_source":[]}