Finally done! Made it just in time
The past few hours have been a crazy sprint to the finish line and at last, I made it just in time. I got my game nicely wrapped up, but I wish I'd had just a few more hours to make more levels for it. But I guess that's just how things are in game jams :sweat_smile:
Anyway, here is a small preview of my game, "Silky Slinger," a 2D platformer where you play as a spider slinging its way through different levels.

This time, I wanted to challenge myself by making a game that includes a physics-based rope swing mechanic and procedural animation of limbs with inverse kinematics, both of which I haven’t done before. It might not have been the best idea since I spent a significant amount of time getting these two features to work. On the other hand, I’m very proud of what I still managed to accomplish in these 72 hours. It’s been a lot of fun, but also very exhausting. I hope you all enjoy my game. Looking forward to playing everyone else’s entries once I got some sleep sweat_smile