Oh, I dare.
After a less-than-successful attempt for the last Ludum Dare, I’m going to dare to enter again this time. Gonna do the compo, because hopefully it’ll help me to keep my scope manageable. That’s what I’m hoping to do that’s new this time: keep my game tiny and manageable. TINY!
My toolkit:
- Inspiration (i.e. games I’m thinking about that will hopefully inform the creative process)
- Earthtongue
- Seas of Scred
- What Hath God Wrought
- Thirty Flights of Loving (because I’m always thinking about this game, on some level)
- Engine
- Unity 5 (C#)
- 2D art
- Photoshop
- SPARTAN
- 3D art
- Blender
- SketchUp
- Audio
- Adobe Audition
- BeepBox
- sfxr
- AudioTool
Good luck to everyone! Make nice games!