Well , bother it
I didn't outright hate the theme, but I struggled to come up with an idea for a fun game that I could put together in 72 hours. Could think of lots of tiny creatures, but nothing that would make (for me) something fun to play.
Finally got a good idea after about 10 hours, spent the next two hours doing design and a couple of early art pieces, decided to go to bed to get a good night's sleep, hitting the code early the next morning.
Of course, next morning arrives and I'm violently sick. Always wondered why it was called "violently sick". Now I know.
Spent all of Sunday (NZT) in bed, hoping it'd just be a 24 hour bug and I'd recover to do something in the remaining time. So of course, Monday rolls around -- a day I'd taken off work specifically to do LD56 -- and I'm still feeling a bit dodgy, but this time with a migraine thrown into the mix.
All this to say, I couldn't even look at a computer until a few hours before the jam deadline. I'm hoping I'll be able to put something in for the Extra category, but I've got to go back to work tomorrow.
I hope everyone else had fun over the weekend. Even though I can't vote on your games, I look forward to playing through some and offering some constructive feedback.

