{"author_link":"\/users\/shadowbrain","author_name":"shadowbrain","author_uid":"shadowbrain","comments":[],"epoch":1728412948,"event":"LD56","format":"md","ldjam_node_id":405107,"likes":0,"metadata":{"p_key":"208607","p_author":"shadowbrain","p_authorkey":"1002143","p_urlkey":"446974","p_title":"Crittey now has native Quest and Pico support!","p_cat":"LDJam ","p_event":"LD56","p_time":"1728412948","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1002143","us_name":"shadowbrain","us_username":"shadowbrain","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":7,"author":2143,"body":"![Unity_nszxXRVyW5.png](\/\/\/raw\/f58\/z\/6804c.png)\n\nI always love putting up APKs for my entries whenever I can, and since I just got a Quest 3 recently this was a fun little project.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/crittey-vr-only\n\nThe best way to play is still hooked up to a PC though, I had to tone down some visuals to get it running (mostly) 90fps...\n\nOn Pico 4 it runs a bit worse since it has essentially Quest 3 resolution running an XR2 Gen1 instead of Gen2... \n\nShould be better on the Pico 4 Ultra.\n\n![20241007233201_1.jpg](\/\/\/raw\/f58\/z\/6804b.jpg)\n\n","comments":0,"created":"2024-10-08T18:39:50Z","files":[],"files-timestamp":0,"id":405107,"love":0,"meta":[],"modified":"2024-10-08T18:42:28Z","name":"Crittey now has native Quest and Pico support!","node-timestamp":"2024-10-08T18:42:28Z","parent":404304,"parents":[1,5,9,395186,404304],"path":"\/events\/ludum-dare\/56\/crittey-vr-only\/crittey-now-has-native-quest-and-pico-support","published":"2024-10-08T18:42:28Z","scope":"public","slug":"crittey-now-has-native-quest-and-pico-support","subsubtype":"","subtype":"","type":"post","version":1271151},"node_metadata":{"n_key":"405107","n_urlkey":"446974","n_parent":"404304","n_path":"\/events\/ludum-dare\/56\/crittey-vr-only\/crittey-now-has-native-quest-and-pico-support","n_slug":"crittey-now-has-native-quest-and","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2143","n_created":"1728412790","n_modified":"1728412948","n_version":"1271151","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/crittey-vr-only\/crittey-now-has-native-quest-and-pico-support","text":"![Unity_nszxXRVyW5.png](\/\/\/raw\/f58\/z\/6804c.png)\n\nI always love putting up APKs for my entries whenever I can, and since I just got a Quest 3 recently this was a fun little project.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/crittey-vr-only\n\nThe best way to play is still hooked up to a PC though, I had to tone down some visuals to get it running (mostly) 90fps...\n\nOn Pico 4 it runs a bit worse since it has essentially Quest 3 resolution running an XR2 Gen1 instead of Gen2... \n\nShould be better on the Pico 4 Ultra.\n\n![20241007233201_1.jpg](\/\/\/raw\/f58\/z\/6804b.jpg)\n\n","title":"Crittey now has native Quest and Pico support!","wayback_source":[]}