{"author_link":"\/users\/d-indie","author_name":"D_Indie","author_uid":"d-indie","comments":[],"epoch":1728482497,"event":"LD56","format":"md","ldjam_node_id":405359,"likes":0,"metadata":{"p_key":"208750","p_author":"D_Indie","p_authorkey":"1398804","p_urlkey":"447118","p_title":"Our first alpha build is completed!(but there is still a long way to go)","p_cat":"LDJam ","p_event":"LD56","p_time":"1728482497","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1398804","us_name":"D_Indie","us_username":"d-indie","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":398804,"body":"![creepenstelllla.png](\/\/\/raw\/4d5\/16\/z\/6846f.png) \nWe fixed the bugs that caused the generators to malfunction, which previously prevented access to the final room and the opportunity to witness the cutscene. This resolution opened the way for players to fully experience the climax of our game, enriching the overall gameplay and narrative conclusion. And also we fixed the sound system, so music playes propperly now!\n\nWhile we\u2019re incredibly proud of what we\u2019ve achieved so far, there\u2019s still more to come! We are continuing to work on adding even more animations and sound effects to elevate your gaming experience. Additionally, we\u2019re committed to optimizing the game to ensure it runs smoothly for everyone.\n\nStay tuned for more updates, and thank you for your continued support.\n![screeeeee.png](\/\/\/raw\/4d5\/16\/z\/6847d.png)","comments":0,"created":"2024-10-09T13:53:16Z","files":[],"files-timestamp":0,"id":405359,"love":0,"meta":[],"modified":"2024-10-10T13:16:41Z","name":"Our first alpha build is completed!(but there is still a long way to go)","node-timestamp":"2024-10-10T13:16:41Z","parent":398803,"parents":[1,5,9,395186,398803],"path":"\/events\/ludum-dare\/56\/creeping-steel\/our-first-alpha-build-is-completedbut-there-is-still-a-long-way-to-go","published":"2024-10-09T14:01:37Z","scope":"public","slug":"our-first-alpha-build-is-completedbut-there-is-still-a-long-way-to-go","subsubtype":"","subtype":"","type":"post","version":1273912},"node_metadata":{"n_key":"405359","n_urlkey":"447118","n_parent":"398803","n_path":"\/events\/ludum-dare\/56\/creeping-steel\/our-first-alpha-build-is-completedbut-there-is-still-a-long-way-to-go","n_slug":"our-first-alpha-build-is-complet","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"398804","n_created":"1728481996","n_modified":"1728566201","n_version":"1273912","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/creeping-steel\/our-first-alpha-build-is-completedbut-there-is-still-a-long-way-to-go","text":"![creepenstelllla.png](\/\/\/raw\/4d5\/16\/z\/6846f.png) \nWe fixed the bugs that caused the generators to malfunction, which previously prevented access to the final room and the opportunity to witness the cutscene. This resolution opened the way for players to fully experience the climax of our game, enriching the overall gameplay and narrative conclusion. And also we fixed the sound system, so music playes propperly now!\n\nWhile we\u2019re incredibly proud of what we\u2019ve achieved so far, there\u2019s still more to come! We are continuing to work on adding even more animations and sound effects to elevate your gaming experience. Additionally, we\u2019re committed to optimizing the game to ensure it runs smoothly for everyone.\n\nStay tuned for more updates, and thank you for your continued support.\n![screeeeee.png](\/\/\/raw\/4d5\/16\/z\/6847d.png)","title":"Our first alpha build is completed!(but there is still a long way to go)","wayback_source":[]}