{"author_link":"\/users\/reecemungus","author_name":"reecemungus","author_uid":"reecemungus","comments":[],"epoch":1728507380,"event":"LD56","format":"md","ldjam_node_id":405448,"likes":2,"metadata":{"p_key":"208797","p_author":"reecemungus","p_authorkey":"1397323","p_urlkey":"447166","p_title":"Finally fixed my Browser Version :D","p_cat":"LDJam ","p_event":"LD56","p_time":"1728507380","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1397323","us_name":"reecemungus","us_username":"reecemungus","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":397323,"body":"After trial and erroring through a bunch of fixes, googling a miilion different versions of my issue and uploading tons of broken builds to itch.io. I finally thought to change the weird import settings I'd picked for my sound effects in Godot. \nI can't even begin to understand why I decided my game needed that, or why it breaks a web build - but the important thing is that you can now play my game on the web!\n\n![Banner.png](\/\/\/raw\/b00\/16\/z\/685b7.png)\n\nIf you skipped over my game because you don't use Windows or just because you didn't want to download it, please consider giving it a go!\n\n![SS4.png](\/\/\/raw\/b00\/16\/z\/685b8.png)\n\nThanks for the support this jam, all the feedback has been wonderful <3","comments":0,"created":"2024-10-09T20:48:56Z","files":[],"files-timestamp":0,"id":405448,"love":2,"love-timestamp":"2024-10-09T21:07:04Z","meta":[],"modified":"2024-10-09T21:07:04Z","name":"Finally fixed my Browser Version :D","node-timestamp":"2024-10-09T20:56:20Z","parent":397328,"parents":[1,5,9,395186,397328],"path":"\/events\/ludum-dare\/56\/gravelheir\/finally-fixed-my-browser-version-d","published":"2024-10-09T20:56:20Z","scope":"public","slug":"finally-fixed-my-browser-version-d","subsubtype":"","subtype":"","type":"post","version":1273335},"node_metadata":{"n_key":"405448","n_urlkey":"447166","n_parent":"397328","n_path":"\/events\/ludum-dare\/56\/gravelheir\/finally-fixed-my-browser-version-d","n_slug":"finally-fixed-my-browser-version","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"397323","n_created":"1728506936","n_modified":"1728508024","n_version":"1273335","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/gravelheir\/finally-fixed-my-browser-version-d","text":"After trial and erroring through a bunch of fixes, googling a miilion different versions of my issue and uploading tons of broken builds to itch.io. I finally thought to change the weird import settings I'd picked for my sound effects in Godot. \nI can't even begin to understand why I decided my game needed that, or why it breaks a web build - but the important thing is that you can now play my game on the web!\n\n![Banner.png](\/\/\/raw\/b00\/16\/z\/685b7.png)\n\nIf you skipped over my game because you don't use Windows or just because you didn't want to download it, please consider giving it a go!\n\n![SS4.png](\/\/\/raw\/b00\/16\/z\/685b8.png)\n\nThanks for the support this jam, all the feedback has been wonderful <3","title":"Finally fixed my Browser Version :D","wayback_source":[]}