Tint/Modulate

When I make games solo, I always try to create white-only sprites or models, and then tint them in the game engine.

That's because it is easier for me to work in Game Engine than in an "art editor". They are not my bros. Also, it easier for me to keep art consistent when I see all sprites together in game, not when they are in image editor.

tz1_2.png

What are your tricks to simplify parts where you lack competence?