{"author_link":"\/users\/thomas-bringer","author_name":"Thomas_Bringer","author_uid":"thomas-bringer","comments":[],"epoch":1728574995,"event":"LD56","format":"md","ldjam_node_id":405581,"likes":12,"metadata":{"p_key":"208869","p_author":"Thomas_Bringer","p_authorkey":"1108317","p_urlkey":"447240","p_title":"Procedural animation snailness","p_cat":"LDJam ","p_event":"LD56","p_time":"1728574995","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1108317","us_name":"Game-mon","us_username":"game-mon","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":5,"author":108317,"body":"Just thought I shared some behind the scenes of my snail game! :snail:\n\nAs you can imagine, making a procedurally-animated sticky snail takes quite a bit of patience... and some bugs along the way :joy:\n\n![snailproto.gif](\/\/\/raw\/d17\/a1\/z\/68761.gif)\n\nBut it somehow didn't turn into a complete buggy mess in the end though!\n\n# [Play in browser!](https:\/\/ldjam.com\/events\/ludum-dare\/56\/snail-away)\n\n![snailgif1.gif](\/\/\/raw\/d17\/a1\/z\/65f8b.gif)\n","comments":4,"comments-timestamp":"2024-10-10T19:50:59Z","created":"2024-10-10T15:32:18Z","files":[],"files-timestamp":0,"id":405581,"love":12,"love-timestamp":"2024-10-10T18:40:59Z","meta":[],"modified":"2024-10-10T19:50:59Z","name":"Procedural animation snailness","node-timestamp":"2024-10-10T15:43:15Z","parent":395249,"parents":[1,5,9,395186,395249],"path":"\/events\/ludum-dare\/56\/snail-away\/procedural-animation-snailness","published":"2024-10-10T15:43:15Z","scope":"public","slug":"procedural-animation-snailness","subsubtype":"","subtype":"","type":"post","version":1274101},"node_metadata":{"n_key":"405581","n_urlkey":"447240","n_parent":"395249","n_path":"\/events\/ludum-dare\/56\/snail-away\/procedural-animation-snailness","n_slug":"procedural-animation-snailness","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"108317","n_created":"1728574338","n_modified":"1728589859","n_version":"1274101","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/snail-away\/procedural-animation-snailness","text":"Just thought I shared some behind the scenes of my snail game! :snail:\n\nAs you can imagine, making a procedurally-animated sticky snail takes quite a bit of patience... and some bugs along the way :joy:\n\n![snailproto.gif](\/\/\/raw\/d17\/a1\/z\/68761.gif)\n\nBut it somehow didn't turn into a complete buggy mess in the end though!\n\n# [Play in browser!](https:\/\/ldjam.com\/events\/ludum-dare\/56\/snail-away)\n\n![snailgif1.gif](\/\/\/raw\/d17\/a1\/z\/65f8b.gif)\n","title":"Procedural animation snailness","wayback_source":[]}