{"author_link":"\/users\/serenewind","author_name":"SereneWind","author_uid":"serenewind","comments":[],"epoch":1728680908,"event":"LD56","format":"md","ldjam_node_id":405772,"likes":6,"metadata":{"p_key":"208987","p_author":"SereneWind","p_authorkey":"1398715","p_urlkey":"447360","p_title":"My First (and Totally Not Voluntary) Game Jam Experience.","p_cat":"LDJam ","p_event":"LD56","p_time":"1728680908","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1398715","us_name":"SereneWind","us_username":"serenewind","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":398715,"body":"This was my first time participating in a Game Jam.\n\nBefore this, I had already been making indie games with @catzp and @ke-huang. When Cathie asked if I wanted to join them for Ludum Dare 56, I was initially reluctant. I always thought that these time-pressured game-making events weren't really for me.\n\nI consider myself someone who doesn\u2019t handle stress very well. If there\u2019s a tight deadline, the pressure and anxiety can actually reduce my productivity T_T. However, many of the games I love were born out of Game Jam events. This made me think that maybe I should step out of my comfort zone and give it a try.\n\nIn my view, these kinds of events can really sharpen an indie game developer's ability to distill the essence of a game. What is the game I want to make? What is its most important, core gameplay? With only three days, you obviously can't make everything perfect, so what core content needs to be prioritized?\n\nWith that mindset, Cathie eventually convinced me to join the event. Those were three exhausting yet fun days. We probably only slept about seven or eight hours in total. I bought a lot of energy drinks, trying to keep myself awake. But after working too long, my productivity dropped rapidly, so I had no choice but to sleep for a few hours and then wake up after two or three.\n\nIn the end, we managed to finish the game! Despite all the goals we couldn\u2019t achieve due to time constraints, I\u2019m already very happy with what we produced in these three days. My team and I are even discussing how to expand on this project and find a balance between \u201ctesting\u201d and \u201cgameplay.\u201d\n\nAll in all, it was an unforgettable three days. I\u2019m incredibly grateful to Cathie and Chloe for doing this with me.\n\nCathie\u2019s \u201cpersistence\u201d is what ultimately gave me this chance, and Chloe helped me make my first game with purely original art (you know, as someone who can\u2019t draw, I\u2019ve relied heavily on free assets for my past games XD).\n\nOf course, I also want to thank all my friends who helped test the game, and everyone who played it and gave valuable feedback. I believe this experience will be a treasured one in my indie game development journey :)\n\nOh, sorry, I haven\u2019t posted the game link yet XD: https:\/\/ldjam.com\/events\/ludum-dare\/56\/inside-creatures-out-what-is-your-gaming-mbti\n\n\n![background-credit.png](\/\/\/raw\/b75\/16\/z\/68a2a.png)","comments":3,"comments-timestamp":"2024-10-11T21:25:24Z","created":"2024-10-11T20:49:59Z","files":[],"files-timestamp":0,"id":405772,"love":6,"love-timestamp":"2024-10-12T08:46:51Z","meta":[],"modified":"2024-10-12T08:46:51Z","name":"My First (and Totally Not Voluntary) Game Jam Experience.","node-timestamp":"2024-10-12T00:41:29Z","parent":396421,"parents":[1,5,9,395186,396421],"path":"\/events\/ludum-dare\/56\/inside-creatures-out-what-is-your-gaming-mbti\/my-first-and-totally-not-voluntary-game-jam-experience","published":"2024-10-11T21:08:28Z","scope":"public","slug":"my-first-and-totally-not-voluntary-game-jam-experience","subsubtype":"","subtype":"","type":"post","version":1275261},"node_metadata":{"n_key":"405772","n_urlkey":"447360","n_parent":"396421","n_path":"\/events\/ludum-dare\/56\/inside-creatures-out-what-is-your-gaming-mbti\/my-first-and-totally-not-voluntary-game-jam-experience","n_slug":"my-first-and-totally-not-volunta","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"398715","n_created":"1728679799","n_modified":"1728722811","n_version":"1275261","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/inside-creatures-out-what-is-your-gaming-mbti\/my-first-and-totally-not-voluntary-game-jam-experience","text":"This was my first time participating in a Game Jam.\n\nBefore this, I had already been making indie games with @catzp and @ke-huang. When Cathie asked if I wanted to join them for Ludum Dare 56, I was initially reluctant. I always thought that these time-pressured game-making events weren't really for me.\n\nI consider myself someone who doesn\u2019t handle stress very well. If there\u2019s a tight deadline, the pressure and anxiety can actually reduce my productivity T_T. However, many of the games I love were born out of Game Jam events. This made me think that maybe I should step out of my comfort zone and give it a try.\n\nIn my view, these kinds of events can really sharpen an indie game developer's ability to distill the essence of a game. What is the game I want to make? What is its most important, core gameplay? With only three days, you obviously can't make everything perfect, so what core content needs to be prioritized?\n\nWith that mindset, Cathie eventually convinced me to join the event. Those were three exhausting yet fun days. We probably only slept about seven or eight hours in total. I bought a lot of energy drinks, trying to keep myself awake. But after working too long, my productivity dropped rapidly, so I had no choice but to sleep for a few hours and then wake up after two or three.\n\nIn the end, we managed to finish the game! Despite all the goals we couldn\u2019t achieve due to time constraints, I\u2019m already very happy with what we produced in these three days. My team and I are even discussing how to expand on this project and find a balance between \u201ctesting\u201d and \u201cgameplay.\u201d\n\nAll in all, it was an unforgettable three days. I\u2019m incredibly grateful to Cathie and Chloe for doing this with me.\n\nCathie\u2019s \u201cpersistence\u201d is what ultimately gave me this chance, and Chloe helped me make my first game with purely original art (you know, as someone who can\u2019t draw, I\u2019ve relied heavily on free assets for my past games XD).\n\nOf course, I also want to thank all my friends who helped test the game, and everyone who played it and gave valuable feedback. I believe this experience will be a treasured one in my indie game development journey :)\n\nOh, sorry, I haven\u2019t posted the game link yet XD: https:\/\/ldjam.com\/events\/ludum-dare\/56\/inside-creatures-out-what-is-your-gaming-mbti\n\n\n![background-credit.png](\/\/\/raw\/b75\/16\/z\/68a2a.png)","title":"My First (and Totally Not Voluntary) Game Jam Experience.","wayback_source":[]}