Useful Little Things (Tools and Guides)
Extra Credits
Game design and industry videos
https://www.youtube.com/user/ExtraCreditz/featured
It goes without saying that everyone should watch these videos. They cover everything you’ve ever wanted to know about game design, development and the industry as a whole. If you’ve already watched them, watch them again for LD32 inspiration! The most crucial set to checkout would be the Design Club:
Texture Packer
Spritesheet creator
https://www.codeandweb.com/texturepacker/
This is going to be pretty useful for me as my normal art package doesn’t have a built in spritesheet creator and Unity3D is going to want spritesheets for animations. It’s fast to install and use, the only thing I think it’s missing is the ability to rearrange sprites in the sheet.
Wikidpad
Wiki-style notepad
http://wikidpad.sourceforge.net/
I’ve used this for a lots of different things but I can see it being particular useful for organising my thoughts quickly during the competition. Wikipad allows you to quickly write articles on topics, and link them together to create an organised library of ideas and documentation.
Visual Studio Tools for Unity
Integrates Visual Studio and Unity
I wish I’d known about this sooner. It lets you run Unity from VS and generally connects the two programs in a much better way than you’d get simply launching VS without it. Warning though, check you can on scripts from Unity before the jam as VS will not open if Visual Studio Tools has not been installed correctly and imported as an asset pack to your Unity project.