{"author_link":"\/users\/scrapmetal","author_name":"ScrapMetal","author_uid":"scrapmetal","comments":[],"epoch":1729019526,"event":"LD56","format":"md","ldjam_node_id":406093,"likes":5,"metadata":{"p_key":"209198","p_author":"ScrapMetal","p_authorkey":"1066106","p_urlkey":"447573","p_title":"Making some Boba Tea","p_cat":"LDJam ","p_event":"LD56","p_time":"1729019526","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1066106","us_name":"ScrapMetal","us_username":"scrapmetal","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":66106,"body":"![Banner_LD56_02.jpg](\/\/\/raw\/a32\/01\/z\/68ddc.jpg)\n\n### Humble Beginnings...\n\nAt the start of this jam... I struggled a bit coming up with some decent ideas I felt excited to work on TBH. I knew I wanted something small in scope. But the ideas weren't flowing as I would've liked on Friday night into Saturday morning... \n\nThen I hopped on Pinterest to find some reference for a few ideas... and came across some images of the cutest food 'creatures'. I loved it. I mean... look at this stuff! It's TOO adorable! :open_mouth: :heart_eyes:\n\n![Boba_Ref.jpg](\/\/\/raw\/a32\/01\/z\/68dd1.jpg)\n\nThat springboarded the idea of controlling these little 'Bobas' in some Boba Tea... trying to avoid getting sucked up in a straw? I thought it had a nice simple element to it, could be fun, and had a bit of surprise. So as with most things Ludum... had to just go for it, as I had already eaten too much time coming up with an idea. :grimacing: :stuck_out_tongue_closed_eyes: \n\n### Mistakes were made...\n\nI had just come across this really neat lattice tool for Unity by Harry Heath... it allows you to create, animate and manipulate lattices in-engine.\n\nhttps:\/\/assetstore.unity.com\/packages\/tools\/animation\/lattice-modifier-for-unity-293850\n\nIt looks amazing, and doing the jam, thought this might be a fun idea to mess with it. (I promise this post is not an ad for that tool :wink: :stuck_out_tongue_closed_eyes: ) But definitely worth checking out if you get the chance!\n\nSo I went the 3D route... (even tho most jams I do pixel art as it's just a faster workflow for me overall and I enjoy it).\n\n![BobaTeeny_3D_Lattice.gif](\/\/\/raw\/a32\/01\/z\/68dd9.gif)\n\nI had to just try it, and it looked really promising, so I got a prototype mocked up as fast as I could to prove it out. Then when I went to make my build, I had all kinds of issues getting a webgl build to work without crashing, and various shader errors etc. I just didn't have the experience\/knowledge to figure it out in that time.\n\nI love learning new things during LD... it's one thing I love about doing this jam, but maybe learning a totally new workflow is a bit much in that time. :grimacing:\n\n### Time to panic and redirect...\n\nWith a whole day down... I had to pivot. And just focus on what I knew. The process became fun again. This had a lot of opportunity for juicy bits and fun character animation. I'd love to continue exploring some of that polish post-jam. I wish I had more time to add further levels and better progression etc too. But it was still a fun experience and I learned a lot!\n\n![BobaTeeny_Gameplay_04.gif](\/\/\/raw\/a32\/01\/z\/68dda.gif)\n\nMy fav part may have been making slurpy noises at my desk. :joy: \n\nFeel free to check it out here when you have a moment! :smile: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/boba-teeny\n\nBeen playing some amazing games this jam. :raised_hands: Cheers.\n\n","comments":0,"created":"2024-10-15T17:32:21Z","files":[],"files-timestamp":0,"id":406093,"love":5,"love-timestamp":"2024-10-16T06:02:10Z","meta":[],"modified":"2024-10-16T06:02:10Z","name":"Making some Boba Tea","node-timestamp":"2024-10-15T19:12:06Z","parent":395696,"parents":[1,5,9,395186,395696],"path":"\/events\/ludum-dare\/56\/boba-teeny\/making-some-boba-tea","published":"2024-10-15T19:12:06Z","scope":"public","slug":"making-some-boba-tea","subsubtype":"","subtype":"","type":"post","version":1276916},"node_metadata":{"n_key":"406093","n_urlkey":"447573","n_parent":"395696","n_path":"\/events\/ludum-dare\/56\/boba-teeny\/making-some-boba-tea","n_slug":"making-some-boba-tea","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"66106","n_created":"1729013541","n_modified":"1729058530","n_version":"1276916","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/boba-teeny\/making-some-boba-tea","text":"![Banner_LD56_02.jpg](\/\/\/raw\/a32\/01\/z\/68ddc.jpg)\n\n### Humble Beginnings...\n\nAt the start of this jam... I struggled a bit coming up with some decent ideas I felt excited to work on TBH. I knew I wanted something small in scope. But the ideas weren't flowing as I would've liked on Friday night into Saturday morning... \n\nThen I hopped on Pinterest to find some reference for a few ideas... and came across some images of the cutest food 'creatures'. I loved it. I mean... look at this stuff! It's TOO adorable! :open_mouth: :heart_eyes:\n\n![Boba_Ref.jpg](\/\/\/raw\/a32\/01\/z\/68dd1.jpg)\n\nThat springboarded the idea of controlling these little 'Bobas' in some Boba Tea... trying to avoid getting sucked up in a straw? I thought it had a nice simple element to it, could be fun, and had a bit of surprise. So as with most things Ludum... had to just go for it, as I had already eaten too much time coming up with an idea. :grimacing: :stuck_out_tongue_closed_eyes: \n\n### Mistakes were made...\n\nI had just come across this really neat lattice tool for Unity by Harry Heath... it allows you to create, animate and manipulate lattices in-engine.\n\nhttps:\/\/assetstore.unity.com\/packages\/tools\/animation\/lattice-modifier-for-unity-293850\n\nIt looks amazing, and doing the jam, thought this might be a fun idea to mess with it. (I promise this post is not an ad for that tool :wink: :stuck_out_tongue_closed_eyes: ) But definitely worth checking out if you get the chance!\n\nSo I went the 3D route... (even tho most jams I do pixel art as it's just a faster workflow for me overall and I enjoy it).\n\n![BobaTeeny_3D_Lattice.gif](\/\/\/raw\/a32\/01\/z\/68dd9.gif)\n\nI had to just try it, and it looked really promising, so I got a prototype mocked up as fast as I could to prove it out. Then when I went to make my build, I had all kinds of issues getting a webgl build to work without crashing, and various shader errors etc. I just didn't have the experience\/knowledge to figure it out in that time.\n\nI love learning new things during LD... it's one thing I love about doing this jam, but maybe learning a totally new workflow is a bit much in that time. :grimacing:\n\n### Time to panic and redirect...\n\nWith a whole day down... I had to pivot. And just focus on what I knew. The process became fun again. This had a lot of opportunity for juicy bits and fun character animation. I'd love to continue exploring some of that polish post-jam. I wish I had more time to add further levels and better progression etc too. But it was still a fun experience and I learned a lot!\n\n![BobaTeeny_Gameplay_04.gif](\/\/\/raw\/a32\/01\/z\/68dda.gif)\n\nMy fav part may have been making slurpy noises at my desk. :joy: \n\nFeel free to check it out here when you have a moment! :smile: \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/boba-teeny\n\nBeen playing some amazing games this jam. :raised_hands: Cheers.\n\n","title":"Making some Boba Tea","wayback_source":[]}