{"author_link":"\/users\/dekisenpaitm","author_name":"DekiSenpaiTM","author_uid":"dekisenpaitm","comments":[],"epoch":1729492350,"event":"LD56","format":"md","ldjam_node_id":406287,"likes":4,"metadata":{"p_key":"209330","p_author":"DekiSenpaiTM","p_authorkey":"1389319","p_urlkey":"447705","p_title":" Battle UI Overhaul Incoming! ","p_cat":"LDJam ","p_event":"LD56","p_time":"1729492350","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1389319","us_name":"LDJam user 389319","us_username":"389319","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":389319,"body":"We heard your feedback loud and clear (thank u thank u thank u!), fellow mad scientists, and we\u2019ll be rolling out some Monkepok madness for the Battle UI soon! \ud83d\udca5 Here\u2019s what\u2019s coming:\n\nBigger, beefier health bars! Watch those HP numbers drop like a rock in real-time! \ud83c\udfaf\n\nBye-bye, unreadable battle log! Let\u2019s be honest, no one was reading that novel mid-battle anyway xD. Instead, we\u2019ve gone full action mode and added damage numbers that pop up right above your creature\u2019s head and the enemy\u2019s. More explosions, less text!\n\nCRT effect added! Because what\u2019s better than a battle? A battle that looks like it\u2019s happening on an old-school TV :DDD! We\u2019re bringing that retro vibe straight into the fight screen. \ud83d\udcfa\n\nLarge number suffixes! No more tiny endless numbers cluttering the screen\u2014now you\u2019ll see damage like \u201c1.000K,\u201d \u201c1.000M,\u201d and beyond, so you can focus on wrecking the enemy and less on counting zeros. \ud83d\ude80\n\nGet ready for battles that hit harder, look better, and explode with even more chaos! \ud83d\udca5 Let the Monkepok mayhem continue muahahaha >:D! https:\/\/ldjam.com\/events\/ludum-dare\/56\/monkepok\n\nOLD:\n![Screenshot 2024-10-21 084511.png](\/\/\/raw\/7c0\/f5\/z\/69020.png)\n\nNEW:\n![Screenshot 2024-10-21 084521.png](\/\/\/raw\/7c0\/f5\/z\/69021.png)\n\nLet us know what you think about us cooking!","comments":0,"created":"2024-10-21T06:24:51Z","files":[],"files-timestamp":0,"id":406287,"love":4,"love-timestamp":"2024-10-21T09:50:14Z","meta":[],"modified":"2024-10-21T09:50:14Z","name":"\ud83d\udea8 Battle UI Overhaul Incoming! \ud83d\udea8","node-timestamp":"2024-10-21T06:45:48Z","parent":399280,"parents":[1,5,9,395186,399280],"path":"\/events\/ludum-dare\/56\/monkepok\/battle-ui-overhaul-incoming","published":"2024-10-21T06:32:30Z","scope":"public","slug":"battle-ui-overhaul-incoming","subsubtype":"","subtype":"","type":"post","version":1277906},"node_metadata":{"n_key":"406287","n_urlkey":"447705","n_parent":"399280","n_path":"\/events\/ludum-dare\/56\/monkepok\/battle-ui-overhaul-incoming","n_slug":"battle-ui-overhaul-incoming","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"389319","n_created":"1729491891","n_modified":"1729504214","n_version":"1277906","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/monkepok\/battle-ui-overhaul-incoming","text":"We heard your feedback loud and clear (thank u thank u thank u!), fellow mad scientists, and we\u2019ll be rolling out some Monkepok madness for the Battle UI soon! \ud83d\udca5 Here\u2019s what\u2019s coming:\n\nBigger, beefier health bars! Watch those HP numbers drop like a rock in real-time! \ud83c\udfaf\n\nBye-bye, unreadable battle log! Let\u2019s be honest, no one was reading that novel mid-battle anyway xD. Instead, we\u2019ve gone full action mode and added damage numbers that pop up right above your creature\u2019s head and the enemy\u2019s. More explosions, less text!\n\nCRT effect added! Because what\u2019s better than a battle? A battle that looks like it\u2019s happening on an old-school TV :DDD! We\u2019re bringing that retro vibe straight into the fight screen. \ud83d\udcfa\n\nLarge number suffixes! No more tiny endless numbers cluttering the screen\u2014now you\u2019ll see damage like \u201c1.000K,\u201d \u201c1.000M,\u201d and beyond, so you can focus on wrecking the enemy and less on counting zeros. \ud83d\ude80\n\nGet ready for battles that hit harder, look better, and explode with even more chaos! \ud83d\udca5 Let the Monkepok mayhem continue muahahaha >:D! https:\/\/ldjam.com\/events\/ludum-dare\/56\/monkepok\n\nOLD:\n![Screenshot 2024-10-21 084511.png](\/\/\/raw\/7c0\/f5\/z\/69020.png)\n\nNEW:\n![Screenshot 2024-10-21 084521.png](\/\/\/raw\/7c0\/f5\/z\/69021.png)\n\nLet us know what you think about us cooking!","title":" Battle UI Overhaul Incoming! ","wayback_source":[]}