LD#32 here I come

A long time ago I’ve tried to participate but due to time constraints I never finished the game. The next few Ludum Dares were always on a bad date, but surprisingly this weekend it looks like that I’ve the whole weekend for myself!

As usual I’ll be using C++ and SFML. But since starting from scratch can be quite time consuming I’ll be cooking up some SmallGameFramework before the Compo starts and then during the Jam build on top of that. Join me while I’m streaming the whole process of building the SmallGameFramework: YouTube Live Stream

My main tools for now will be:

From time to time, I’ll certainly make use of:

In addition to SFML, I might make use of:

If you want to stay in touch with my adventure, make sure to checkout:

Tags: C++, CMake, sfml