{"author_link":"\/users\/arcadeeleven","author_name":"ArcadeEleven","author_uid":"arcadeeleven","comments":[],"epoch":1729893475,"event":"LD56","format":"md","ldjam_node_id":406484,"likes":2,"metadata":{"p_key":"209461","p_author":"ArcadeEleven","p_authorkey":"1397654","p_urlkey":"447837","p_title":"Creepy Crypt Critters - A brief summary of what was done since Ludum Dare !","p_cat":"LDJam ","p_event":"LD56","p_time":"1729893475","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1397654","us_name":"ArcadeEleven","us_username":"arcadeeleven","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":397654,"body":"Hi everyone,\n\nThe end is near! This Ludum Dare has been my very first, and I\u2019ve enjoyed every moment of it. With the results on the horizon, I wanted to reflect on what we\u2019ve accomplished since submission.\n\nWorking around 2-4 hours a day, with graphics support from my buddy Leo, we\u2019ve managed to:\n\n- Completely overhaul the visuals (still a work-in-progress)\n- Add some basic animations to bring the game to life\n- Rework dialogue management, now with event controls and SFX integration\n- Redesign the storyline management, laying the foundation for multiple paths and endings\n- Get our Steam page created and approved (yay!)\n\nThe game has grown from a simple RPG-inspired memory-game concept to an interactive story with casual gameplay mechanics. There\u2019s still a lot to be done (especially the real RPG-mechanics, WIP) and nothing is set in stone just yet, but I\u2019m excited to share this journey with you!\n\nAs always, any support on Steam or Itch is greatly appreciated! :)\n\nBelow, you can see how it\u2019s all evolved in pictures.\n\nAlso, both versions -JAM and Dev- are accessible, for those who would be interested.\n- https:\/\/arcade-eleven.itch.io\/creepy-crypt-critters-jam-version\n- https:\/\/arcade-eleven.itch.io\/creepy-crypt-critters\n- https:\/\/store.steampowered.com\/app\/3287220\/Creepy_Crypt_Critters\/\n\nRegards,\nJoel\n\nSubmitted\n\n![LD56-1.png](\/\/\/raw\/651\/16\/z\/691f3.png)\n\nNow\n![LD56-P-3-2.png](\/\/\/raw\/651\/16\/z\/691f7.png)\n![LD56-P-1.png](\/\/\/raw\/651\/16\/z\/691f4.png)![LD56-P-6.png](\/\/\/raw\/651\/16\/z\/691f5.png)","comments":0,"created":"2024-10-25T20:38:37Z","files":[],"files-timestamp":0,"id":406484,"love":2,"love-timestamp":"2024-10-26T04:30:15Z","meta":[],"modified":"2024-10-26T04:30:15Z","name":"Creepy Crypt Critters - A brief summary of what was done since Ludum Dare !","node-timestamp":"2024-10-25T22:21:03Z","parent":397655,"parents":[1,5,9,395186,397655],"path":"\/events\/ludum-dare\/56\/creepy-crypt-critters\/creepy-crypt-critters-a-brief-summary-of-what-was-done-since-ludum-dare","published":"2024-10-25T21:57:55Z","scope":"public","slug":"creepy-crypt-critters-a-brief-summary-of-what-was-done-since-ludum-dare","subsubtype":"","subtype":"","type":"post","version":1278931},"node_metadata":{"n_key":"406484","n_urlkey":"447837","n_parent":"397655","n_path":"\/events\/ludum-dare\/56\/creepy-crypt-critters\/creepy-crypt-critters-a-brief-summary-of-what-was-done-since-ludum-dare","n_slug":"creepy-crypt-critters-a-brief-su","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"397654","n_created":"1729888717","n_modified":"1729917015","n_version":"1278931","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/creepy-crypt-critters\/creepy-crypt-critters-a-brief-summary-of-what-was-done-since-ludum-dare","text":"Hi everyone,\n\nThe end is near! This Ludum Dare has been my very first, and I\u2019ve enjoyed every moment of it. With the results on the horizon, I wanted to reflect on what we\u2019ve accomplished since submission.\n\nWorking around 2-4 hours a day, with graphics support from my buddy Leo, we\u2019ve managed to:\n\n- Completely overhaul the visuals (still a work-in-progress)\n- Add some basic animations to bring the game to life\n- Rework dialogue management, now with event controls and SFX integration\n- Redesign the storyline management, laying the foundation for multiple paths and endings\n- Get our Steam page created and approved (yay!)\n\nThe game has grown from a simple RPG-inspired memory-game concept to an interactive story with casual gameplay mechanics. There\u2019s still a lot to be done (especially the real RPG-mechanics, WIP) and nothing is set in stone just yet, but I\u2019m excited to share this journey with you!\n\nAs always, any support on Steam or Itch is greatly appreciated! :)\n\nBelow, you can see how it\u2019s all evolved in pictures.\n\nAlso, both versions -JAM and Dev- are accessible, for those who would be interested.\n- https:\/\/arcade-eleven.itch.io\/creepy-crypt-critters-jam-version\n- https:\/\/arcade-eleven.itch.io\/creepy-crypt-critters\n- https:\/\/store.steampowered.com\/app\/3287220\/Creepy_Crypt_Critters\/\n\nRegards,\nJoel\n\nSubmitted\n\n![LD56-1.png](\/\/\/raw\/651\/16\/z\/691f3.png)\n\nNow\n![LD56-P-3-2.png](\/\/\/raw\/651\/16\/z\/691f7.png)\n![LD56-P-1.png](\/\/\/raw\/651\/16\/z\/691f4.png)![LD56-P-6.png](\/\/\/raw\/651\/16\/z\/691f5.png)","title":"Creepy Crypt Critters - A brief summary of what was done since Ludum Dare !","wayback_source":[]}