Tiny Adventure postjam devlog 02
Here is the second devlog of the post jam version of Tiny adventure
(thanks for all voting and comments, result is not bad :wink:).
Devlog 1
Devlog 2
I continued to work on essentials mechanics of Zelda Like 2D.
Completing devlog 1 next steps :
* Manage layer in order to avoid sprite overlapping.
* Add action of launching wearing objects.

Add a shield!
Shield is as essential as sword, there it is!

For next steps, now that the votes are closed, I'm going to try to update the game version on Itch.
I'm just going to try to add a new enemy to diversify the situations a bit.