LD32 – Obligatory I’m In Post

Obligatory “I’m in” post for like the 6th/7th time.

First of all I’m very disappointed with the internet (as detailed here). But apart from that the themes this time around are pretty good and I’m really looking forward to which one comes up.

Tools for the weekend:

– Engine: Unity3D
– Language: C#
– Graphics and Modeling: Photoshop and Blender.
– BGM and SFX: abundant audio and Bfxr

These may change over the duration of the LD compo.