{"author_name":"crazya","cat":"LD #32","comments":[],"epoch":1429064520,"likes":2,"metadata":{"p_key":"20994","p_author":"crazya","p_authorkey":"504457","p_urlkey":"56336","p_title":"New user incoming!","p_cat":"LD #32","p_event":"LD32","p_time":"1429064520","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504457","us_name":"crazya","us_username":"crazya","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;ve never participated in a Ludum Dare before, so I thought I would give it a try. I&#8217;ve participated in music competitions before, and they always ended up being really rewarding, even though I often didn&#8217;t win. Even if I don&#8217;t place anywhere near the top, it&#8217;ll still be fun to work within the confines of whatever the theme ends up being. Adding to this, I&#8217;ll be using Megazeux because\u00a0I have far more experience there than in Unity. This should also pose an interesting challenge given that MZX is limited and outdated&#8230; but in my book that only adds to the fun. <strong>Let&#8217;s do this thing!<\/strong><\/p>\n <ul>\n <li>Engine: MegaZeux<\/li>\n <li>Visuals: MegaZeux built-in Char Editor<\/li>\n <li>Audio: Renoise, bfxr<\/li>\n <\/ul>","time":"April 14th, 2015 9:22 pm","title":"New user incoming!"}