{"author_link":"\/users\/alvaron","author_name":"Alvaron","author_uid":"alvaron","comments":[],"epoch":1743842073,"event":"LD57","format":"md","ldjam_node_id":411431,"likes":4,"metadata":{"p_key":"209985","p_author":"Alvaron","p_authorkey":"1009290","p_urlkey":"449248","p_title":"Brainstorming done!","p_cat":"LDJam ","p_event":"LD57","p_time":"1743842073","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1009290","us_name":"Alvaron","us_username":"alvaron","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":9290,"body":"The theme dropped at 3AM for me, so I went to bed early and got up at 6AM. Still a lot of time left!\nFirst breakfast and then I started at around 7.\n\nBrainstorming and idea's phase is done by now\n\n1) Psychedelic Trip to the Depths of your mind\n+ Fun take on the theme\n+ Shiny art\n- Needs research into \"trips\"\n- Need to craft a believable experience\n\n2) Clicker game on \"The Depths of Success\"\n+ Original\n- Workload on different tasks and different scoring ai\n\n3) Deep Sea Fishing\n+ Easy mechanics to build\n- Multiple games already exist and I would feel like just making a copy of those\n\n4) Roguelike in the Depths of Hell\n+ Can be fast to make a roguelike\n- Also feels like just making a copy of Diablo\n\n5) Horror FPS in a Deep Sea Lab\/Deep Space Station\/Sewers\n+ Can be as open ended as I want, or even certain death\n+ No need for \"real\" enemies, no need for character body\/animations\n- Story crafting takes time and I don't feel like it (maybe?)\n\nSo now , to pick the idea I'm most fond of and is in my skill range so I can start at setting up the basics.\nMight be the most annoying part because I need to be motivated\/hyped for it, but need to keep into account my time and skill level (I've had a pretty long hiatus in game development and programming... Rusty as hell at the moment!)\n\nFor those interested I'm streaming my development on [Twitch](https:\/\/twitch.tv\/game_dev_dad_)","comments":1,"comments-timestamp":"2025-04-05T09:22:34Z","created":"2025-04-05T07:10:35Z","files":[],"files-timestamp":0,"id":411431,"love":4,"love-timestamp":"2025-04-05T11:56:52Z","meta":[],"modified":"2025-04-05T11:56:52Z","name":"Brainstorming done!","node-timestamp":"2025-04-05T08:34:33Z","parent":408706,"parents":[1,5,9,406845,408706],"path":"\/events\/ludum-dare\/57\/the-chase-beneath\/brainstorming-done","published":"2025-04-05T08:34:33Z","scope":"public","slug":"brainstorming-done","subsubtype":"","subtype":"","type":"post","version":1287197},"node_metadata":{"n_key":"411431","n_urlkey":"449248","n_parent":"408706","n_path":"\/events\/ludum-dare\/57\/the-chase-beneath\/brainstorming-done","n_slug":"brainstorming-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9290","n_created":"1743837035","n_modified":"1743854212","n_version":"1287197","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/the-chase-beneath\/brainstorming-done","text":"The theme dropped at 3AM for me, so I went to bed early and got up at 6AM. Still a lot of time left!\nFirst breakfast and then I started at around 7.\n\nBrainstorming and idea's phase is done by now\n\n1) Psychedelic Trip to the Depths of your mind\n+ Fun take on the theme\n+ Shiny art\n- Needs research into \"trips\"\n- Need to craft a believable experience\n\n2) Clicker game on \"The Depths of Success\"\n+ Original\n- Workload on different tasks and different scoring ai\n\n3) Deep Sea Fishing\n+ Easy mechanics to build\n- Multiple games already exist and I would feel like just making a copy of those\n\n4) Roguelike in the Depths of Hell\n+ Can be fast to make a roguelike\n- Also feels like just making a copy of Diablo\n\n5) Horror FPS in a Deep Sea Lab\/Deep Space Station\/Sewers\n+ Can be as open ended as I want, or even certain death\n+ No need for \"real\" enemies, no need for character body\/animations\n- Story crafting takes time and I don't feel like it (maybe?)\n\nSo now , to pick the idea I'm most fond of and is in my skill range so I can start at setting up the basics.\nMight be the most annoying part because I need to be motivated\/hyped for it, but need to keep into account my time and skill level (I've had a pretty long hiatus in game development and programming... Rusty as hell at the moment!)\n\nFor those interested I'm streaming my development on [Twitch](https:\/\/twitch.tv\/game_dev_dad_)","title":"Brainstorming done!","wayback_source":[]}