{"author_link":"\/users\/bigant","author_name":"BigAnt","author_uid":"bigant","comments":[],"epoch":1743840585,"event":"LD57","format":"md","ldjam_node_id":411471,"likes":1,"metadata":{"p_key":"209991","p_author":"BigAnt","p_authorkey":"1003710","p_urlkey":"449269","p_title":"night one coming to a close","p_cat":"LDJam ","p_event":"LD57","p_time":"1743840585","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1003710","us_name":"BigAnt","us_username":"bigant","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":3710,"body":"Overall a successful night one. I have a working prototype but I'm still debugging. I might have to switch from Python to JavaScript, we'll see. Having more issues with the right amount of clues to provide for the puzzle. The classic case of too few makes it too hard but too many make it too easy. \n\nGame balancing is an art form to itself.","comments":0,"created":"2025-04-05T08:05:45Z","files":[],"files-timestamp":0,"id":411471,"love":1,"love-timestamp":"2025-04-05T11:14:28Z","meta":[],"modified":"2025-04-05T11:14:28Z","name":"night one coming to a close","node-timestamp":"2025-04-05T08:09:45Z","parent":410427,"parents":[1,5,9,406845,410427],"path":"\/events\/ludum-dare\/57\/deep-discoveries\/night-one-coming-to-a-close","published":"2025-04-05T08:09:45Z","scope":"public","slug":"night-one-coming-to-a-close","subsubtype":"","subtype":"","type":"post","version":1287158},"node_metadata":{"n_key":"411471","n_urlkey":"449269","n_parent":"410427","n_path":"\/events\/ludum-dare\/57\/deep-discoveries\/night-one-coming-to-a-close","n_slug":"night-one-coming-to-a-close","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3710","n_created":"1743840345","n_modified":"1743851668","n_version":"1287158","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/deep-discoveries\/night-one-coming-to-a-close","text":"Overall a successful night one. I have a working prototype but I'm still debugging. I might have to switch from Python to JavaScript, we'll see. Having more issues with the right amount of clues to provide for the puzzle. The classic case of too few makes it too hard but too many make it too easy. \n\nGame balancing is an art form to itself.","title":"night one coming to a close","wayback_source":[]}