We’re in!
This will be my second Ludum Dare, my first being #30. Whereas last time I was joined by my good friend Sandy Gardner, who came on as an artist, I’m joined this time by Alan O’Brien, who’s going to be taking charge of the coding side (thank God) whilst I’ll be doing the writing. Not sure what we’re doing for graphics, but it’s not such a huge issue that we can’t cross that bridge when we come to it.
We’re entering the 72 hour Jam, and we’re using:
– Unity or Unreal
– Twine (for planning writing/gameflow)
– Photoshop
– Maybe bfxr, maybe not?
I’ve got a good feeling about this
