{"author_name":"swipefaststudios","cat":"LD #32","comments":[],"epoch":1429039440,"likes":1,"metadata":{"p_key":"21010","p_author":"swipefaststudios","p_authorkey":"24642","p_urlkey":"56352","p_title":"Change of Plans!","p_cat":"LD #32","p_event":"LD32","p_time":"1429039440","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"24642","us_name":"swipefaststudios","us_username":"swipefaststudios","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>So I recently posted that I was using Gdevelop, but I will be using that as a back up program.<\/p>\n <p>Instead I will be using Love2D because I just figured out how to do basic collision detection!<\/p>\n <p>Next Step is to figure out how to allow the player to move along the edges of the object.<\/p>\n <p>Then, I need to learn tile loaders, and physics and then I will be ready for the Jam!<\/p>\n <p>Good Luck to All!<\/p>\n <p>SFS<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/love2d\/\" rel=\"tag\">love2d<\/a><\/p>","time":"April 14th, 2015 2:24 pm","title":"Change of Plans!"}